Tales of Valor includes new units, additional maps and further multiplayer modes, such as 'Stonewall', where the player commands a small number of troops against waves of increasingly difficult enemies, and a feature called "direct-fire", where the player 'Points and shoots'.
Merry Christmas everyone! Here his the latest version of NHCmod. Simply unrar the archive and use the installer to install the mod.
NHCmod version 2.700d updates
- Mod fully ported to the new steam version of COH
- Jeep Calliope added to US armor doctrine in Early War mode and normal mode
- All vehicle call upgrade are now replaced by an equivalent vehicle in Early War mode
- Reduced Elite Panzergrenadiers HP from 77 to 65
- Fixed the bug that made Wilhelm Deinhard invincible with the Aid
- Reduced the probability of use of call-in units by the AI by 50%
- Fixed a bug with Whermacht AI and the howitzer.
- Fixed a bug with the wrong veterancy of Nebelwerfer in Early War mode.
- Fixed a bug with the wrong veterancy of Whermacht scout at level 3.
- All trenches have 10 slots for soldiers and each soldier can shoot.
- Add tea pot to tommies.
- Add smoke generator to Volkgrenadiers and greandiers.
- Fixed a bug on wrong veterancy bonus of Powell in Early War and Infantry only modes
- Reduced starting ammo in Early War mode from 300 to 150
- US Priest limit of 3 is now also applied in the building queue.
- Powell can be built in the special forward barrack without the ressource upgrade in Early War and Infantry only mode.
- Royal engineers can now pick up weapons
- Accuracy bonus of Panther commander reduced from 15% to 5%
Combiner update (still not compatible with the latest version of EF):
- Weird blue boxes bugs has appeared... still trying to figure out where it comes from
- Tank Depot is no more available in Early War mode and Infantry only mode.
- Panzer Elite is now identical as in NHCmod (No Jagdpanzer).
- IS3 ace added.