Welcome to the world of Companions. In this world, your weirdest dreams will come true. You're capable of collecting... well, companions. If you haven't realized it from this game's title already. In other words: your dream to beat up a grandpa by your zombie dog become true... you weird sicko. A game that is loosely based on classic Monster Catcher games, featuring a humorous storyline of an average kid who finds himself in trouble as soon as the journey begins. While the game is an homage to some older franchises in this genre, it has some unique twists both in the story, and especially gameplay wise. Your mission is to visit a mysterious Tower, collect as many companions as possible, while also complete the Tower's ten floors. It won't be that easy, as the floors are frequently changing as soon as you leave or re-enter, and the difficulty between the different stages is perceptible. Are you ready?
There hasn't been an update for a while, however, the first trailer of the game is now finished and we gladly share it with you.
Here's the aforementioned trailer of the game, which is suggesting more about the atmosphere rather than the gameplay itself.
Don't forget that this project is all about interaction, and under interaction, I not only mean that it is an interactive video game. I mean the interaction between the players and developers. We want to feature elements what you really want to see, we want to make a game for the audience. So if you have any ideas, or features you definitely want to see, don't forget to comment it here.
For those who already downloaded the game, thank you. For those who will just download it now, I hope you will enjoy it, and you will have some fun.
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The first official version of the game. This is now a full build, including all functions of the game. Future updates, however, may be expected.
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