Coda is a story-driven game that utilizes players' blinks as the central mode of interaction, with each blink evolving the story. You begin aboard the ship of a mythical Ferryman, tasked with shepherding souls to the afterlife. In order to do so, you must tell him the entire story of your life in a series of flashbacks. With each blink, time passes faster and faster, but the Ferryman questions the truth of your story. He forces you deeper into your painfully repressed past, revealing a tragic truth about who you were, and who you weren’t. Coda tells a relatable story about the impossible expectations we place on ourselves, and the irrational regrets we carry with us when we feel we aren’t measuring up.

Praise for Coda's initial prototype, the IGF and Indiecade award-winning Close Your:

"We don't know that we'll see anything as creative as Close Your ever again." — ArsTechnica

"The most poignant short story game experience I've had since Passage." — Indiecade

"Close Your's universal themes of life and death would move some people to tears." — Kill Screen

"Blink to move inexorably towards the grave." — Rock Paper Shotgun

"An immersive experiment in human empathy and a commentary on the inevitable march of time." — Phi-Centre

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