In a world which is falling in anarchy, where hope have disappeared and where there's only war, The only right that even the worst Tyrants can't deny is the one of oppose to them...

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Point of Strategic Interest
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In Real Time Strategy mode, you will need to control Point of Strategic Interest in order to earn Strategic points, the main resource in matches. You will need them to buy units, but also to use some support powers.

The more Point of Strategic Interest you control, the more ressource you earn per seconds.

There will be 3 level of Point of Strategic Interest, each one generating a different amount of strategic points.

This is just a little concept I have made. Please, forgive me for the bad quality of this drawing, I am not a drawer, I am the scenarist of the project...
In fact, we still don't have any artist (concept or in-game models) in our group...

But this isnot actually our biggest problem.

In case you are asking yourself : "LOL, what's that ?" It is a kind of holographic blue stylized flame in a circle of light.
Yes, I know that a lot of imagination is needed to identify it on my drawing...

Our coder is actually working on the game's bases, witch mean that we are only in the "extremely-early" development, far from any alpha.

I am working on a detailed news about the project, how it will work, how will be the game... I will post it in a few time... Well... A few weeks maybe...

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