The gameplay is pretty basic, with some bugs without a lot of things to do but the networking system is very advanced and nearly finished
Here are the features of the game so far:
- Basic networking
- Ability to either create a room or join one ( chosen from a list, randomly, or by name )
- A room lobby where the MasterClient can change the map and the gamemode ( even though there is only one map and no gamemode )
- A basic main menu ( no in-game menu yet ) with basic settings permitting you to:
- change your gamertag
- change your keyboard type: Qwerty / Azerty
- change the FOV
- A basic gameplay with :
- a working team assignation system
- a basic shooting script ( using raycast )
- an in-game chat
- No tacos :(
So, as I said previously, the game is now in v0.1 but what does that mean ?
Here is a little list showing our devlopment steps and our goals from v0.1 to v1.0:
- v0.1: Basic gameplay ( basic networking and team system )
- v0.2: Basic playable gameplay ( menu, rooms, respawn system... )
- v0.3: Final playable gameplay ( gamemodes with score... )
- v0.4: First map
- v0.5: More maps + weapons ( a big content update )
- v0.6: Visual upgrade ( shaders, textures... ) + HUD
- v0.7: Final maps + weapons
- v0.8: Final player ( animations + poses + move / jump speed )
- v0.9: Big bugs hunt
- v1.0: Polishing the game + hunting the last bugs
The game will be available in Alpha state from the v0.4 ( to have a quick hand on the gameplay ) and in Beta state from v0.8 ( to help us find the bugs ;) )
And another good news is that the team is actually growing, there are now 2 people with me ( if they didn't already abandonned lol ), so that's a very good news and I'm freaking happy :D
Now, as you were all waiting, here are some pictures of the game :)
The main menu of the game ( pretty ugly actually but it works )
The settings menu ( the elements are very small tho, need to be fixed )
The online menu ( the elements are still too little, it will be fixed after )
The room lobby as seen by the Masterclient ( there is only one map named "Test" )
A screenshot with the default FOV ( it's a test map, it won't be in the game )