Ever wanted to have hundreds of ships plying the spacelanes, trading and making you tonnes of cash? Starting by establishing a lunar colony, you'll eventually have trade with every planet in the solar system, and swarms of spacecraft shipping goods back and forth. Inspired by Egg Inc. and Cookie Clicker, ClickyShips is a work in progress project, from a lone developer who's only just graduated.
Episode 03 of the DevBlog is up, although I really can't say it's worth a watch...
Not much to report this week, but I hope to have the scaling costs nailed down next week, and start the UI rework. I have some nice art to 'drop in', but I get the feeling it's not going to be that easy....
Apologies, will keep trying.
The second week of Devblogs, this time looking at UI tweaks, spawning and some actual spaceships! No more cones!
This is the first DevBlog, live now on YouTube! News from the front... the legwork is mostly there, but the bugs keep cropping up!
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