Claustrophobia: The Downward Struggle is an indie RPG roguelike, with a retro graphic style and a terrible sense of humour. The game takes place in a series of ever descending randomly generated dungeon floors, packed full of monsters to slaughter and loot to pillage. The game plays like a traditional roguelike, but with a clean UI, a slick, action orientated combat system, and a massive range of enemy types, skills, gear and room designs. With features like crafting, skill trees, characters development, and just-one-more-room style gameplay, Claustrophobia is a love letter to traditional RPG rougelikes. Create your ideal hero, build your own custom class, then set out on your quest for glory, slaughter, and anything shiny!

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some more thoughts on keybindings (Games : Claustrophobia: The Downward Struggle : Forum : Game Feedback : some more thoughts on keybindings) Locked
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Jun 19 2013 Anchor

I noticed if you use the keypad, you will auto open doors and attack by pressing the correct direction. you can also use it to move diagonally. pressing numpad 5 will also loot the item in your current location. can we get the same functionality with wasd and a hotkey like spacebar or something to loot the tile we are standing on.

also, holding down r to repeatedly skip turns would be nice. my finger is hurting from pressing r so many times.

middle mouse button also sorts inventory if you click somewhere in the backpack in case you guys didn't know.

Edited by: Nneu

Aug 8 2013 Anchor

I am considering switching the controls purely over to the numpad by default, removing WASD, and then incorporating key binding, which would sort majority of the key issues. However, only holding down R would be a little too risky I feel.

Jan 22 2014 Anchor

i noticed the game would work perfectly aswell with a external controller pad. could you allow set up some ?

binds to open forge and alchemy be great too
binds to sell from shop aswell

if you fail the shift right click the item will wear and if its curse... your curse . happened to me 10 times even taking care my 2hours of gaming not fun , just a trouble of ui or binds. add a sell buton or a different system that would allow to click to sell without wearing the item in case of missclick shift, thanks

Edited by: bwark

Jan 24 2014 Anchor

Thank you for your feedback, I will take that into consideration for the new UI.


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