Claustrophobia: The Downward Struggle is an indie RPG roguelike, with a retro graphic style and a terrible sense of humour. The game takes place in a series of ever descending randomly generated dungeon floors, packed full of monsters to slaughter and loot to pillage. The game plays like a traditional roguelike, but with a clean UI, a slick, action orientated combat system, and a massive range of enemy types, skills, gear and room designs. With features like crafting, skill trees, characters development, and just-one-more-room style gameplay, Claustrophobia is a love letter to traditional RPG rougelikes. Create your ideal hero, build your own custom class, then set out on your quest for glory, slaughter, and anything shiny!
|Jan 25 2014 Anchor|
Hello here are the bugs i could list so far :
-spawning in room with no door (no big deal)
-numpad doesent always trigger attack when you activate active skills then use the numpad key to hit. you have then to right click on the mob so the skill hit.
-numpad sometime stuck and dont trigger moving action aswell (no debuff or trap triggered) : i have to use mouse to move one time then it unstuck the numpad.
-pathfinding : can't be canceled when triggered and should be since in some level it will make you jump into some monsters with no intent.
-level generation seems a bit weird compared to previous versions , the room are messy and the connections of corridors seems very wrong , ruins a bit the experience while exploring.
-lot of rooms badly connected , and loose the feeling of exploring rooms and corridors , seems more like messy tiny rooms now with messy tiny corridors.
-3 shops next to each ones randomly spawned (i was happy but looks not very realistic)
- hero level / monster level and items levels a bit unbalanced and difficult thu the 5fth floor. too low or too high , sometimes well balanced but sometimes goes wrong
-character level / floor level / weapon level / unbalanced you find too much high items for your level while encountering too high monsters levels for you
-Saving / loading : sometimes when i reload game items that didnt existed spawn in some tiles of the actual level (free loot)
Edited by: bwark
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