Version 0.6 is here! Multiplayer experience is smother than before. Also there are new characters and a new map!
Check it out!
Changelog:
News
- Migrated to Unity 2017.2.2p2
- Updated and improved network code
- Increased max ammo in all weapons
- New bonus map: Melita defense
- New medieval purchasable item: catapult
- New characters: praetorian, rebel and barbarian (only on Melita Defense bonus map)
- New playable character: Lucius
- Character controller improved
- Added fading effect on defeat
- Added ammunition to medieval playable character’s store
- Build size reduced
- There is no respawn anymore if there is no ally building left (Assault, Defense and Survival game modes)
- Megan’s soldiers are now regular soldiers and she can’t buy machinegun soldiers, antitank soldiers and assasins
- Jason and John’s soldiers are now marines, they can’t buy anti-riot, gunners and assasins
- Non-soldier playable characters can’t buy machinegun soldiers, antitank soldiers and anti-riot
- Death sound effect is not playing in all deaths, saving audio resources
- Outpost defense: removed one boss and fixed helipad’s collisions
- Added/changed limits to marines, several archers and sorcerers
Fixes
- Fixed game mode names in multiplayer menu and in scoreboard