ChronoVenture is a momentum-based Gameboy-style platformer shooter where the player controls a cat named Lizzy as she runs, jumps, claws and shoots her way to the end of the level where she'll encounter against a boss to unlock a new weapon or upgrade before she finds herself warping into the future. The outcome of Act 2, the future, changes depending on whether or not you completed an optional objective in Act 1, the present.

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ChronoVenture Devlog 2021/01

ChronoVenture Devlog 2021/01

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Fifth Progress Report: Alt Attack, Invisibility and Palettes

ChronoVenture Devlog 2020/12

ChronoVenture Devlog 2020/12

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Progress Report IV: New Year, New Things including a new enemy, weapon, power-up and game mode.

ChronoVenture Devlog 2020/11

ChronoVenture Devlog 2020/11

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Progress Report the Third: Batting, Bombs and Menus.

ChronoVenture Devlog 2020/10

ChronoVenture Devlog 2020/10

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Progress Report #2: New gimmicks, ability and enemies.

ChronoVenture Devlog 2020/09 (+ Postmortem)

ChronoVenture Devlog 2020/09 (+ Postmortem)

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First monthly development log of my game and also a postmortem of how the game received when its demo was released for an expo.