CHOP is a 2D arena fighting game with a hell of lot of gore and fast-paced action. Swords will fly, bodies will be chopped, tons of blood will be shed and you'll probably end up hating your friends !

Presskit

Factsheet

Developer:
Claws_Up_Games
Based in France

Release date:
September 12 2019

Platforms:
Windows
Mac
Linux

Website:
chop-thegame.com

Available From:
$9.99 - Steam
$9.99 - GamersGate
$9.99 - Green Man Gaming

Description

CHOP is a 2D arena fighting game with a hell of lot of gore and fast-paced action. Swords will fly, bodies will be chopped, tons of blood will be shed and you'll probably end up hating your friends !

History

The first prototypes were made back in 2015. The idea was to build something competitive and fun to play in the same room, something players miss from the 90's. Indeed, online multiplayer tends to be the only option to enjoy games with friends nowadays. After many iterations we came up with the game mechanic that makes CHOP really stand out : Rush Out mode.

Features

  • From 1 to 4 player local multiplayer
  • Glorious dismemberments, delightful executions, silly gory graphics all wrapped up in a comic book style.
  • 4 playable characters
  • 4 special abilities
  • Same hitbox and basic skills = perfect balancing
  • Blistering moves
  • Various arenas (20+ on release)
  • Random bonuses to spice up battles
  • Many options to customize your games

Videos

CHOP Release Date Announcement Trailer - Available YouTube

CHOP - Kickstarter Trailer YouTube


Images

Download all screenshots & photos as .zip
CHOP_01.png
CHOP_02.png
CHOP_03.png
CHOP_04.png
CHOP_05.png
CHOP_06.png
CHOP_07.png
CHOP_09.png
CHOP_10.jpg
CHOP_11.jpg
CHOP_12.jpg
CHOP_13.jpg
CHOP_14.jpg
CHOP_15.jpg
CHOP_Alric.png
CHOP_Ashe.png
CHOP_Header.png
CHOP_Title.png
CHOP_Title_Transparent.png

Download logo/icon assets as .zip
logo
icon

Awards & Recognition

  • "Jury prize" FLIP, Parthenay, France, 2017
  • "Audience award" STUNFEST, Rennes, France, 2016
  • "Indie Playground Finalist" DREAMHACK, Austin, Texas, USA, 2018
  • "Indie Garden line-up" Gamescom, Cologne, Germany, 2018
  • "Official selection" Japan Expo, Paris, France, 2018
  • "Official selection" STUNFEST, Rennes, France, 2018
  • "Indie Game Lab : official selection" JapanTouch/GeekTouch, Lyon, 2018
  • "Official selection" Gamers Assembly, Poitiers, France, 2018
  • "Official selection" Indie Garden Assembly, Valenciennes, France, 2018
  • "Indie Game Lab : official selection" JapanTouch/GeekTouch, Lyon, France, 2017

Selected Articles

  • "CHOP looks set to become the Mortal Kombat of platform arena fighting games"
    - KJ Robertson, Alpha Beta Gamer
  • "One of the most extreme indie party games to date"
    - Peach's Castle, Peach's Castle
  • "An efficient mix between Nidhogg and Towerfall !"
    - Seldell, Indiemag

About Claws_Up_Games

Boilerplate
CHOP is a fast-paced arena fighting game with a twist : your goal is not to have the highest kill count but to escape the arena by taking a portal. One hit to kill, respawn almost instantly : CHOP is meant to give a feeling close to what you can experience in fast FPS such as Quake or DOOM, mixed with platformer setting and influences from Towerfall, Nidhogg and Super Smash Bros. Blood and guts in a torn apart world, with a comic book vibe : CHOP speaks to those who like gore, comics, post-apo and are looking for a supercharged party game.

More information
More information on Claws_Up_Games, our logo & relevant media are available here.


CHOP Credits

Bastien Martinon
Coder, Game/Level Designer, project manager

Vincent Dupont
3D artist, animator

Alexis Declercq
Concept artist, 2D artist

Guillaume Pin
Level Designer, UI Designer, VFX artist

Benjamin Gex-Fabry
Music composer

Cédric Chety
Sound Designer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks