TL/DR: Live a life of a lone survivor in a desolate town filled with the mutated stuff of
nightmares. Scavenge for food and craft tools and weapons, fight monsters and
then eat them. Avoid deadly dangers like disease and toxic fog.
In the not so distant future a vicious pandemic ravages the Earth. The virus randomly
alters the genes of every living thing it makes contact with, causing rampant
mutation that very few can survive. Over the years the disease spreads
everywhere and all attempts to stop it fail. All across the globe major
population centers turn into nightmarish hellholes filled with deranged mutants
both of human and animal origin.
Seemingly immune to the virus, you somehow survive the initial onslaught and flee to the
coastal town of Chekhov-13. The birthplace of the virus, Chekhov-13 was
quarantined in the early stages of the pandemic, with a giant wall and
automated turrets preventing anything from leaving it. Isolation caused Chekhov-13
to become an image of an alien world, where mutated flora and fauna formed an
ecosystem that lives by its own new and incomprehensible laws. As deadly and
alien as it is, this is the safest place on Earth and you must learn how it
works in order to survive, and maybe, just maybe, find a cure...
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Looks awesome so far, sent you a PM :)
i cant wait to play this... will it be free or?
I like this kind of horror games and this one seems pretty good! I'm looking for indie games that I would like to share in my YouTube channel because I like helping indie games developers. I'm Argentinian and I would like this game to be known in the Sapnish community! Do you mind if I share it when the full release comes out? Tracking the game! :)
Hi! Not at all we don't :) Thank you for taking an insterest in our game.
Also, i imagine action takes place in a russian town? In that case, i'd advice you to make everything in game russian (road signs, papers), except user interface of course. If there will be voice acting, make it russian. Then later you can make translations to english or english subtitles for text and voice.
Oh and one more thing! Real time menus are a must for this game. That is, when player enters an ingame menu or starts reading something in game, the time shouldn't freeze up, the world around him / her should continue evolving and perhaps he or she would not be able to read all of that material in that place because of an emergency or cold, just as well as it would be not possible to pick right gear in the heat of combat because the character would get killed while going through his / her backpack.
AMAZING!!!
Congratulations. You are making the very first true survival / combat simulator. I am huge realism / simulation fan and i was having hard time in believing what i was reading about this game, it's just too good. I'll bluntly say, it's like stalker but 100 more realistic and complex.
Someone finally did it! Let's celebrate! Oh wait... people usually like to be able to stock up with 500 kg of guns and ammo, and run 50 kilometers non stop, while killing every moster around and in worst case, get a scratch or two (by a blow which would have instantly obliterated them in real life or at least caused heavy bleeding). I think it's serious case of immaturity, to be entertained by such gameplay. But i'm sure, the number of us, realism fans is sufficient and increasing because silly games by profit seeking companies and silly gameplay aspects dominated for too long.
I'm also huge stalker atmosphere fan (i played it with a lot of mods to make it somewhat more realistic) so for me, this game is really, just too good to be true.
Sorry for overly long comment, i'm too excited. I'm very skeptical about paying for games but i'll preorder this one. Now i'm sure, the ideas for this game will just start cluttering my mind.
NO WordS TO say. EPIC.
Wow!!!!!! Thats all I can say o_o
That is more than enough :)
Game looks exciting, is there going to be an open alpha for this?
Thank you for the comment. We're still thinking about making the alpha open, but an open beta - for sure! Keep your eyes peeled for news :)