My first game ever (all others i've made were terrible and only made to educate myself) about you, the test subject, having your mind subjected to a computer, your mind creates what you see and perseve for the computer, to survive the computer, you must finish the challenge rooms, the game will be choice intensive, requiring you too choose either more risk, but ultimately more points, or little risk to complete the rooms faster. I'm only 15 and had no prior training, many will see this as "terrible" or "poor" but i just want to make games, and this looks like a good start. At this point an early pre-alpha version of the game exists which i may upload soon. The game is a top down arcade-style game developed in Gamemaker. (this game was made ENTIRELY in free time at school, originally for a Science Fair project)
Some of you (probably none of you) realize that this is my first attempt at producing a video game, it will never be worth money one because i wouldn't charge anyone for my stuff unless it was at what i believe to be appropriate levels of quality and two because no-one would buy it.
I put this news artical out because i want this game to be a "gamer's game" rather than a "developers game" i have taken feedback from friends and family but i want this game to go in the direction (in terms of gameplay and visuals) that is decided by people who play games.
i make something to my best of my abilities and don't really set out a plan or a goal of where i want to take this, i don't know how to program, so i am limited to Gamemaker, if i knew how to program, i would set these goals, but here i am just going along with Gamemakers abilities and my personal abilities as a begginer Game developer.
I have a story planned, but i want your help as a gamer to make this game better through feedback, because it's obvious that even in these early stages, its not too exiting or varied.
what kind of variation in enemies do you want? how do you want the game to evolve in terms of difficulty? please play the alpha if you interested and send your feedback or constructive criticism, because this game dosen't just have to be something i made, it can be yours too.
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Early most current version of the game. please don't get mad. It's very early and only gives you a few maps but gives you an idea (hopefully) of what...
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