March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Great graphics, great gameplay, great story, great units, great music, great design, great maps, great mechanics... What else do I have to say, this Command and Conquer is one of the best!
Tiberium Essence is my favorite mod of all times. Really; it makes the gameplay of CNC3:TW a new experience. I had some experience playing Tiberian Sun, and I remembered some of the units; and missed a lot of those units, or their so to say descendants from CNC3. Especially missed the Nod artilleries, the GDI walkers, and the Hover MLRS-s. This mod brings forth a new set of units, that I can truly say are the descendants of the units from Tiberian Sun. Most of the campaign missions can be played with the mod too, which makes it amazing, and the skirmish AI doesn't seems to have a problem with the new units at all; which is also a benefit. I especially like how the new units balance the gameplay; they give both sides everything they would need, like a mobile repair platform, in different forms, without giving me the feeling that someone just copy-pasted one unit into the arsenal of both sides. Truly a great mod, I love playing with Tiberium Essence, and recommend everyone to give it a try.