March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Full version of my mod, 5min Corpse Decay Mod. Read description.
Features: 60 FPS with normal game speed, no superweapon option via random crate ticker box, camera zoom height limit remover (read description)
This is the 9th Alpha release of our mod. It has a fully modified GDI, Scrin, and NOD armies along with the fully modified version of the Earth Federation...
A small mod to remove "irritations", such as silos hold more Tiberium, repair drones repair buildings, etc.
An update to the Assist mod by Desecrator. See File/Full Details for more info.
An update to the Assist mod by Desecrator. See File/Full Details for specific changes.
This mod Desecrator focuses on individual units and how they are played, as opposed to massing units.
Battlefield 2142 Armies the EU and the PAC to fight against the SCRIN!
Units from TD, TS, C&C3;, RA, RA2, RA3, Renegade & Renegade 2 gather together for the final battle!
Open beta, basically. I won't be able to work on TA for up to a month as of next week because I'm moving to Germany. I'll release a new version around...
Body stays longer to your a good gameplay ,no sqads for GDI and NOD , vehicle decals stay more power and less expensiv units. Some minor bugs in Campain...
Mere_Mortal has created a mod for the Command & Conquer 3: Tiberium Wars demo which allows you to play with both MCVs.
These are the game files you need to download to use this mod.
The full release of award-winning The Forgotten mod and its first patch, featuring an all-new faction, a full campaign, high definition motion videos...
The full first release of The Forgotten mod, featuring an all-new faction, a full campaign, high definition motion videos, a new soundtrack, five new...
(This version prevents any errors from occuring.) This is the first released beta of the mod. This is released so that players can test out whether the...
This is the 3rd released beta version of the mod and is again for balance testing. Changelog is below
This mod makes several minor adjustments to the gameplay. See full details for the changes.
C&C Red history: Release 7. The gold rush is now on!
C&C Red history: Release 8. Climate change is the defining issue of our time!
Hey guys, sorry for the lack of updates. Been very busy with personal matters, hope you can understand. Expect many more updates after this week is over...
C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.
A great mod for C&C3. It totally kicks ass. Just install it.
Overall Changes: All Tiberium Refineries / Extractors will give you $500 every 12 seconds. The build radius of all Cranes and Construction Yards has been...
CNCRetarded is a mod like no other. This mod's sole purpose is not to just re-balance of the game but rather, to exemplify the sage engine's funnitude...
C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was...
Final release, enjoy it, Beware of the maximum difficulty, especially with the Stiletto operation mission and the Zagreb mission, they are complicated...as...
Expand the experience of your Mod project for Command and Conquer 3 with this exclusive Source Code.
Relive the Original C&C3 Tiberium Wars, from a new perspective.