March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
This is a mod for the C&C3 Demo! It gives you the ability to sell any of your buildings and get 10 times as much as you spent on it. It also disables...
This mod gives you the ability to not have to play through out all of C&C3 to watch everyone of the movies within the game. Like the cheating bastard...
All this basically does it allow you to view all your ingame intel databases. To install this mod you will have to do the following. 1) Find your IDB...
JeepRubiMod is all about what I (JeepRubi) want to do in my own mod. I plan on adding all vehicles and buildings, and characters when possible from C&C...
Version 0.3 of JeepRubiMod, only rule you must follow is to HAVE FUN when you play this mod.
Overall Changes: All Tiberium Refineries / Extractors will give you $500 every 12 seconds. The build radius of all Cranes and Construction Yards has been...
Mod for Command and Conquer 3 Tiberium Wars.
Version 0.4 of JeepRubiMod! Contains Vehicles, Infantry, and Buildings.
Hey guys, sorry for the lack of updates. Been very busy with personal matters, hope you can understand. Expect many more updates after this week is over...
C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.
(This version prevents any errors from occuring.) This is the first released beta of the mod. This is released so that players can test out whether the...
This is the 3rd released beta version of the mod and is again for balance testing. Changelog is below
So, finaly its there: the first TWA version here at Mod DB. View the features page to see a change log.
Cnc3 Reformed version 1.6 replaces some old models with new ones as well as general balance and weapon changes.
Download the Mod and readme file here. Currently V0.8 - Alpha
The new TWA version. Includes several bug fixes, new upgrades and abillities and a special financial bonus for every side. View the 1.4 changelog in the...
The fixed version of CNCTactical The last version had some problems, now they are fixed
Project Regenesis (Formerly JeepRubiMod) brings C&C:Renegade to an RTS, with small additions here and there. Eventually, all vehicles, buildings...
CNCRetarded is a mod like no other. This mod's sole purpose is not to just re-balance of the game but rather, to exemplify the sage engine's funnitude...
This Beta is purposed for getting feedback. With this the team tries to improve the mod as you suggest what to fix or tweak.
C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was...
MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...
This is the first public release of the mod. It contains several tweaks and some new contents. Your C&C3 must be patched up to version 1.9 in order...
Installation: The mod doesnt change any of the original game files in any way, that means that at any time you can launch either mod or the original game...
A great mod for C&C3. It totally kicks ass. Just install it.
The newest version of TWA, containing an improved balancing, new units and a lot of other new toys to play with :) Note: You need WinRAR to unpack the...
The Full release of the "Original Tiberium" mod. Both, green and blue Tiberium have been given a new model and texture.