March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Fixed launchers for the games in Origin's Command and Conquer: The Ultimate Collection. Re-enables command-line parameters for the games, adds in some...
This setup installs fixed launchers for the Command & Conquer Ultimate Collection to let command-line parameters pass through, fixes some registry entries...
[OUTDATED! PLEASE READ FULL DESCRIPTION] Fixed launchers for the games in Origin's Command and Conquer: The Ultimate Collection. Re-enables command-line...
C&C 3 Tiberium Wars engine will use 4 GB of memory instead of the standard two.
The latest version of the Worldbuilder for C&C 3: Tiberium Wars. Requires patch 1.07 or newer to operate.
This version of World Builder has been improved from the previous version 2.0.0.3. The CCS MOD Group has editing permission (granted in 2011 by EA Senior...
Latest version of the official Mod SDK for Command & Conquer 3: Tiberium Wars. Requires patch 1.07 or newer.
Additional files for those who installed version 0.1.1
This is the source code for the mod, provided here for your modding convenience.
This program is designed for C&C 3 WorldBuilder. WorldBuilder will use 4 GB of memory instead of the standard two. Patch your WorldBuilder.exe
You can play with the old Generals cursors. Unfortunately, cursors can not be included in the mod, so you have to install them separately.
The legion source code is now available for download ! The readme file is inside the rarfile.
The Map Manager Utility version 1.2.0. Includes support for Kane's Wrath maps, displays official pre-order bonus maps and more. See File/Full Details...
Source of some our data. You can look models, textures, FX, some xml files.
This is the complete source code for my C&C3 Termination mod. A lot of modders asked how I did various stuff in this mod. Now they have the chance to...
This is the source code for C&C3 Reloaded which does not contain art files and sounds.
This program is designed for C&C 3 TW game. C&C 3 will use 4 GB of memory instead of the standard two. Patch your CNC3.exe and cnc3game.dat Attention...
This public source code contains all the latest content from the mod. This does not include art and sound files, but does include the skirmish AI coding...
Here is some another sources from our mod. You can find theere defence buildings, like Sentry Gun or Tesla Coil, and some old units what are we using...
This is only for C&C3 (and maybe RA3) modders who wish to implement MEC2's death types in their mod. This includes the code and art used in MEC2's...
This version of World Builder has been improved. The CCS MOD Group has editing permission (granted in 2011 by EA Senior Staff). All pre-existing Copyright...
I just wanted to put my source code for adding a new faction with a new AI on here so others who are interested in moding could take a look at it and...
Source Code of my Timeless War mod for C&C3. Feel free to use whatever you want for your own mods purpose.
This source code release contains some of the core files for this mod.
The complete remake of kanes revenge my old mod. its now made to be user friendly, meaning that its not a mess like it was on kanes revenge 2.0.
please credit me Tehkrad for use of source code. if you want to contribute something pm me you will need winrar for the sourcecode.
this is not the extent of work that would make me want to hog the codes all to myself feel free to download play with and use my source code, details...