March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Version 1.2.2 for those who do not have 1.2.1 installed.
This demo version, not have series to play. It will be playable in v1.0. If have something missing or bug. Comment to me.
TWA 1.71 is basically a more polished 1.7 - it fixes quite a bit of bugs, adds a couple of missing icons & graphics and finally finishes the English...
The full version for KW Reloaded is here with all nine playable factions, 14 new upgrades, a new gameplay system and an unstoppable Kane. All changes...
This is more a "test" version than a full relase. While most of the stuff should work fine, a couple things (like the translation) are still not finished...
* New units: - M800T Infantry Fighting Vehicle - Expansion Vehicle and more!
New structures: - Vehicle Transportation Pad - Air Field New vehicles: - XR-311 Scout Vehicle - MBT-70 Main Battle Tank New aircraft: - AH-56 Cheyenne...
Still same Alfa Version with some new additions. Read more in description.
General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...
This KW Reloaded 1.8 release contains two parts into one huge mod.
Release of The Forgotten 1.3.0, featuring a new, more modular architecture. More specifically, these are the core files needed to play Skirmish or Multiplayer...
v1.5 of this mod contains numerous changes to the game such as playerpowerskills, single unit troops and a bunch of other things... Installation: ...
The legion source code is now available for download ! The readme file is inside the rarfile.
Version 1.2.1 for those who do not have 1.2.0 installed.
MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...
This C&C4 Art & Sound Pack contains most of the C&C4 units and structures and it excludes most civilian, neutral and other assets. Shaders...
The Map Manager Utility version 1.2.0. Includes support for Kane's Wrath maps, displays official pre-order bonus maps and more. See File/Full Details...
This is the full version of 1.3, replace all files in Tiberium Secrets mod folder, remove any other files in folder. Check 1.0 if you need C&C3;: Tiberium...
1.04 Tiberium wars patch includes some lobby and username issues as well as a battlecast bug.
Patch 1.02 is now live and addresses a number of critical technical issues relating to the patching process and our lobby system.
Second release of my mod Hybrid Ascension, the mod file is by the name "Redeemer" which was the older name, so dont confuse
The Nod Demo of TS M for Christmas ! It contains the first 4 Nod Missions of Tiberian Sun...
This is the TSM GDI Demo being finally released with the 2 maps!
I have finally released seven new unit source codes for the C&C3 Mod SDK (as well as for WrathEd). Unit ability coding is customized and edited, and the...
This patch for Command & Conquer 3 changes the way that disconnect stats are recorded during ranked and unranked online matches, addresses a critical...
Patch 1.03 is now live and addresses a number of critical technical issues relating to the patching process and our lobby system.