March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
This is the v1.09 patch for the Polish version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three...
This is the v1.09 patch for the Russian version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three...
This is the v1.09 patch for the French version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three...
This is the v1.09 patch for the German version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three...
This is the v1.09 patch for the German version of Command & Conquer 3: Tiberium Wars - Kane Edition, which fixes several bugs, makes balance changes across...
This is the v1.09 patch for the English version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three...
The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that...
The updated alpha version 0.03 now includes the map which had been installed manually before. Installing and launching instructions attached. Please note...
Here is the release for Xenoforce:03 - Bug Hunt This is a final release version of the mod, but more importantly its a bug hunt for the mod. If ANY bugs...
First (and probably last) release of the Commander AI.
Вот и новая версия! добавил новых юнитов поправил текстуры.Играем и пишем отзывы...
Full Version of the mod. 2 small change compared has the other version (Advanced 1.0). New name "Evolve", and Juggernaut Arty are removed. Later, i will...
RU: Это третья версия мода "Subject 9". Спасибо за скачивание! (Версия только для CnC:Red Alert 3...
Tiberian History release 7. Use historical units and structures to do battle!
Tiberian Dawn Full Version. A.I Fixed. readme updated 8/11/2015
First release of Tiberian Dawn Beta version. Be sure to check Readme file. Easy A.I works only.
The Giant Ants were first encountered following a garbled distress call from an GDI outpost before they lost contact. Prior to reinforcements arriving...
RU: Это вторая версия мода "Subject 9". Спасибо за скачивание! (Версия только для CnC:Red Alert 3...
RU: Это первая версия мода "Subject 9". Спасибо за скачивание! (Версия только для CnC:Red Alert 3...
Password:Jun21 You have game patched to v1.9,if not install latest patch 1.9 Extract the mod to: XP: C:\Documents and Settings\"Username"\My documents\Command...
Stable update, all bugs seems to be fixed. Laser tanks as support power added. Squads removed, single infantry unit mode On.
So added the Ordos now three houses more playable pleasant all games
The very final release for KW players who wanted just KW playable content.
15 Epic Command & Conquer Songs! Composition from various CNC Games. Hf
A simple mod that adds 32 new multiplayer colors, and alters the existing 8.
Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.
Внимание из версии 0.10 убраны Ордос Attention from version 0.10 removed Ordos
Another bugfix patch. Fixed a bug that caused certain particles to be rendered incorrectly. Thanks to Madin for the heads up.
1-Changed rates at Atreides 2-Added house Harkonnen 3-House Harkonnen has until three unit 4-Added aviation Atreides