March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...
This is the whole mod. Follow the instructions in the .txt to install it.
This is the first public beta of MEC2 release, for February 23rd. It does not feature the UN as a playable faction yet, but it is functional and our first...
This is the first version of the TALON Mod for CNC3. Installation is easy as we built an installer for it that will install the mod and maps and place...
This mod from ravagecn adds the general point system to the game.
Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...
This new version comes with more action and content, and it's better than ever! It supports many new features, one of them are CPU players.
These mod maps feature 4 game modes: Team Deathmatch, Capture The Flag, Bombing Run and Warfare
New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...
Now the Tiberium crystals resemble the ones in Tiberian Sun. They even grow similar.
Tiberium Essence 1.0 - mod for CnC3:Tiberium Wars, add new graphic, new sounds and new units to game.
This build includes the newly remade Tiberium. Also the cracks on the ground has been remade as well.
The Full release of the "Original Tiberium" mod. Both, green and blue Tiberium have been given a new model and texture.
This mod from Thundermods.net tries to improve overall gameplay through balance changes, new unit abilities, upgrades and new units.
The newest version of TWA, containing an improved balancing, new units and a lot of other new toys to play with :) Note: You need WinRAR to unpack the...
This mod Desecrator focuses on individual units and how they are played, as opposed to massing units.
This mod by Chuck888 contains an >TGA file to make 3rd part maps look like vanilla maps. See File/Full Details for more info.
A great mod for C&C3. It totally kicks ass. Just install it.
Installation: The mod doesnt change any of the original game files in any way, that means that at any time you can launch either mod or the original game...
This is the first public release of the mod. It contains several tweaks and some new contents. Your C&C3 must be patched up to version 1.9 in order...
An update to the Assist mod by Desecrator. See File/Full Details for specific changes.
This Mini-Mod is created for those player who hate superweapons, so i set 45 minutes of loading time for the 3 superweapons (Nuclear Missile, Ion Cannon...
An update to the Assist mod by Desecrator. See File/Full Details for more info.
MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...
A small mod to remove "irritations", such as silos hold more Tiberium, repair drones repair buildings, etc.
Version 0.8 of the multiplayer mod CNC Tactical. This version makes some balance changes to armor and weapons.
C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was...