March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
RC1 version brings 46 mod-maps to Tiberium Wars. All maps are compiled
Another spinoff mod to KW Reloaded, the purpose of this mod is to play C&C3 the way it was meant to be played, back to the very first version of C&C3...
New Version 3.0 with some cool changes. Enjoy. Read more to find out what are the changes. Comment with suggestions.
This source code release contains some of the core files for this mod.
This is a fully updated mod that brings the UC side of the Earth Federation to almost 100% completed. The only things left to do other then basic balancing...
Introducing the second faction of Tiberium wars Birth. installation> go to your tiberium wars mod folder and paste the folder(Birth2.0) inside mods. for...
This version of Crazymod 2.1 has a unit cap of 60, allowing for battles twice the size of 2.0!(If you don't know what to do once you've downloaded the...
This is the first version of the TALON Mod for CNC3. Installation is easy as we built an installer for it that will install the mod and maps and place...
An update for scrin and ASI are give in this update
The music assets for The Forgotten, packed into a single optional file.
The official soundtrack for The Forgotten mod, featuring every song included in the game and the accompanying cinematics. It includes original work by...
Some fixes, new stuff, balance changes. Do note. its still WIP before start hating.
This is the v1.09 patch for the Thai version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three sides...
Version 1.6.0 of Tiberium Secrets, with a revamped GDI army.
Full Version of the mod. 2 small change compared has the other version (Advanced 1.0). New name "Evolve", and Juggernaut Arty are removed. Later, i will...
New Special Powers in Alien Faction: Overlords Wrath. Shock Pods. GDI Missile Soldier radius has been fixed.
Mod for Command and Conquer 3 Tiberium Wars.
First version of UFO ALERT - X-COM mod for C&C III Tiberium Wars
This version of World Builder has been improved from the previous version 2.0.0.3. The CCS MOD Group has editing permission (granted in 2011 by EA Senior...
Version 1.2.1 for those who do not have 1.2.0 installed.
C&C Red history: Release 6 Beta, more craziness for you to enjoy!
Sandstorm added a Worm to the map. Harkonnen engineers appeared. Other minor fixes
Xenogenocide's excellent redux of "Prepare for Battle" from Command & Conquer. The latest addition to the CNC Fallout soundtrack.
C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.
This is only for C&C3 (and maybe RA3) modders who wish to implement MEC2's death types in their mod. This includes the code and art used in MEC2's...
A launcher for any or all of Command and Conquer 3 series of games, such as Tiberium Wars, Kanes Wrath and Red Alert 3.
Full release of The Forgotten 1.2.0, featuring balance changes for the Forgotten faction
This is the 1st public release of Tiberium secrets
General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...
This is a full version of tib sec with a few fixes.