March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
The very final release for KW players who wanted just KW playable content.
Finally, the first version is out! I hope you guys enjoy it! If there are any bugs, please report them to me and I will take note of them. Have fun!
First version of UFO ALERT - X-COM mod for C&C III Tiberium Wars
The updated alpha version 0.03 now includes the map which had been installed manually before. Installing and launching instructions attached. Please note...
The latest preserved version of mod. Enjoy! P.S. Sorry, but the previous archive was wrong, this is correct
This is The next version of Tiberium Secrets, complete with a basic AI got the ASI
New Caryall, new tank, new menu, new interface, new AI...
this is a exclusive alpha test version before release v.0.85 GDI update 2019
This patch updates the English language edition of Command & Conquer 3: Tiberium Wars to version 1.07.
Version 1.2.5 for those loyal followers (you know who you are) who already have the previous versions of the 1.2 version line installed.
This v1.08 patch for Command & Conquer 3: Tiberium Wars fixes an exploit. This patch is required for installing patch v1.09.
This is the v1.09 patch for the Spanish version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three...
After 2 years of development, version 0.9 of One Vision is here to deliver the best possible Kane's Wrath experience. Experience how Kane's Wrath was...
This is the 1st public release of Tiberium secrets
Alas, we have reached the first release of expanded wars 2. Although there are still a few remaining things to add to the GFA, it is pretty much complete...
A Test release, nowhere near finished. Contains new stuff for GDI and Nod and Scrin and CABAL and the Forgotten (both new factions are WorkInProgress...
Commander, you will be deployed to war shortly. Don't enter the battle unprepared; read the operations manual and brief yourself for the mission at hand.
Full release of The Forgotten 1.2.4, featuring bugfixes and balance changes for the Forgotten faction and vanilla factions.
Installation: The mod doesnt change any of the original game files in any way, that means that at any time you can launch either mod or the original game...
To use the classic construction mechanics, choose in the battle mode fractions GDI_Dozer.
Command line based Mod Launcher for CNC3/CNC3EP1/RA3. This launcher can be used by anyone as a template for their own projects.
So, finaly its there: the first TWA version here at Mod DB. View the features page to see a change log.
Unfinished version of SysMod, Grab it now while it's hot. All info in latest news.
This is the v1.09 patch for the French version of Command & Conquer 3: Tiberium Wars, which fixes several bugs, makes balance changes across all three...
An update for scrin and ASI are give in this update
This is the source code for the mod, provided here for your modding convenience.
Replaces Green and Blue Tiberium + their "hubs" with a new model. To install, simply put the "TiberiumMod" folder in the .rar file (open it with WinRAR)...