March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
This mod from ravagecn adds the general point system to the game.
This mod from Thundermods.net tries to improve overall gameplay through balance changes, new unit abilities, upgrades and new units.
This mod Desecrator focuses on individual units and how they are played, as opposed to massing units.
An update to the Assist mod by Desecrator. See File/Full Details for specific changes.
This Mini-Mod is created for those player who hate superweapons, so i set 45 minutes of loading time for the 3 superweapons (Nuclear Missile, Ion Cannon...
An update to the Assist mod by Desecrator. See File/Full Details for more info.
A small mod to remove "irritations", such as silos hold more Tiberium, repair drones repair buildings, etc.
Version 0.8 of the multiplayer mod CNC Tactical. This version makes some balance changes to armor and weapons.
I have finally released seven new unit source codes for the C&C3 Mod SDK (as well as for WrathEd). Unit ability coding is customized and edited, and the...
I have finally released seven new unit source codes for the C&C3 Mod SDK (as well as for WrathEd). Unit ability coding is customized and edited, and the...
I have finally released seven new unit source codes for the C&C3 Mod SDK (as well as for WrathEd). Unit ability coding is customized and edited, and the...
I have finally released seven new unit source codes for the C&C3 Mod SDK (as well as for WrathEd). Unit ability coding is customized and edited, and the...
This mod by Chuck888 contains an >TGA file to make 3rd part maps look like vanilla maps. See File/Full Details for more info.
This mod makes several minor adjustments to the gameplay. See full details for the changes.
This mod balances the factions in the game and focuses mainly on the GDI and NOD. An added feature is that the GDI and NOD no longer need silos.
This prerelease of the enhancement pack includes: enhanced singleplayer campaign as well as best available multiplayer maps with improved AI.
Mere_Mortal has created a mod for the Command & Conquer 3: Tiberium Wars demo which allows you to play with both MCVs.