March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Mod for Command and Conquer 3 Tiberium Wars.
Cnc3 Reformed version 1.6 replaces some old models with new ones as well as general balance and weapon changes.
The spinoff mod of KW Reloaded, this mod generally does not have any support powers, upgrades, superweapons and epic units. Thus, this mod makes it challenging...
Command line based Mod Launcher with GUI for CNC3/CNC3EP1/RA3. This launcher can be used by anyone as a template for their own projects.
Command line based Mod Launcher for CNC3/CNC3EP1/RA3. This launcher can be used by anyone as a template for their own projects.
This launcher has been replaced. The link is in the description.
This launcher has been replaced. The link is in the description.
This is the latest version of Command & Conquer 5 Return Of The Scrin...
FOR ADVANCED USERS. This file is for those who want to launch MOD's but own the DLC Ultimate Collection Edition of Command and Conquer 3 Tiberium Wars...
A simple mod that adds 32 new multiplayer colors, and alters the existing 8.
the basic patch here is not the extent of what i have done or can do it is just all that i have done that is balanced. it isn't a huge change, but i will...
This is the official demo of Command & Conquer 3: Tiberium Wars.
First (and probably last) release of the Commander AI.
Extract to your my documents/command and conquer tiberium wars/mods folder to play the mod!
This version of crazymod 2.1 has a unit cap of 45. (If you don't know what to do once you've downloaded the mod, watch the tutorials)
This version of Crazymod 2.1 has a unit cap of 60, allowing for battles twice the size of 2.0!(If you don't know what to do once you've downloaded the...
This version of crazymod 2.1 has a unit cap of 30 - like the original 2.0. Even if you have an insane rig, I recommend this or 'bigger' for 6 and 8 player...
This txt file includes a list of everything changed in crazymod...thats about it...
Long time to release beta , sorry for late :D This version have new as below :
It is new update, but it still in beta version. This project have a lot of to do :3
Finally, V0.85 have come now GDI unleash new power for protect and recover world
Finally, V0.9 have come now NOD unleash new power for protect and revolt world.
This demo version, not have series to play. It will be playable in v1.0. If have something missing or bug. Comment to me.
Gamplay demonstration. You can use this replay to watch how to play in this mod. This replay is for 1.5 version. Download and instal mod, then watch this...
Dependency - yet even more excellent composition by Xenogenocide.