March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Another spinoff mod to KW Reloaded, the purpose of this mod is to play C&C3 the way it was meant to be played, back to the very first version of C&C3...
Latest version of the official Mod SDK for Command & Conquer 3: Tiberium Wars. Requires patch 1.07 or newer.
As a thank you to all our fans and supporters we present to you a collection of exclusive TSR avatars for your use.
This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.
C&C Retarded is my re-imagining of how a C&C game should be. How Balance should take a second seat to fun factor. A fun gameplay experience was...
This is the 2nd release of the Original 3 MOD. Using an all new Class/Teir unit design for balancing the game it puts a unique spin on the typical RTS...
And more bug fixes. Because there is still some broken stuff ingame. Biggest change is a range increase for most stealth detectors and CABAL now has a...
Most important changes this time around: GDI/Scrin style cranes needed a lot less space to be build than Nod ones, so their geometry has been increased...
Open beta, basically. I won't be able to work on TA for up to a month as of next week because I'm moving to Germany. I'll release a new version around...
A new version! This is mainly an AI hotfix update. There are also a few balance changes/fixes, but the main changes are to the AI and some maps. (Hopefully...
I nearly lost all of my progress of the past 2 or 3 years is gone, and I don`t know if I will continue TA - so I think it would be best to release what...
The first release adds 10 new items, has well has trimming (read butchering) some C&C 3 elements to adjust the gameplay.
A few more units for the Allies and Soviets. Have fun!
Major changes include: Rebalanced CABAL/Forgotten Power Plants (cause they were way better than the others); Removed the leftover undergrond bunker from...
Turns out there where two major oversights that couldnt wait until the next release.
User's manual for The Forgotten mod. Contains unit, building, upgrade, and support power information, along with information about the mod's story. Also...
Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.
Tiberian History release 5. learn important lessons from history!
This is the release of Xenoforce : The Original 3 version 1.1. It contains a totally rebalanced and retooled workup of the original 3 factions. This is...
Found a couple more bugs and issues that slipped through for Beta 2, this should fix them.
Version 0.4 of JeepRubiMod! Contains Vehicles, Infantry, and Buildings.
Version 0.3 of JeepRubiMod, only rule you must follow is to HAVE FUN when you play this mod.
Tiberium Essence 1.0 - mod for CnC3:Tiberium Wars, add new graphic, new sounds and new units to game.
NO INSTALLER VERSION THIS VERSION OF THE MOD IS ONLY FOR COMMAND AND CONQUER GENERALS ZERO HOUR! Finally its here to play and judge Tiberian Sun Redux...
This is a english language file for the CCG2 Beta Chinese Version mod.
Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...
This is the latest version of Command & Conquer 5 Return Of The Scrin...
Show your support by changing your avatar to one of the Tiberian Sun Unit's including one of the Forgotten Mammoth Tank. the rar file contains in total...