March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Tiberian Dawn Full Version. A.I Fixed. readme updated 8/11/2015
Sandstorm added a Worm to the map. Harkonnen engineers appeared. Other minor fixes
Units from TD, TS, C&C3;, RA, RA2, RA3, Renegade & Renegade 2 gather together for the final battle!
Now you can play with music! Also see new units and buildings to play.
Project Regenesis (Formerly JeepRubiMod) brings C&C:Renegade to an RTS, with small additions here and there. Eventually, all vehicles, buildings...
Release of The Forgotten 1.3.1, featuring a new, more modular architecture. More specifically, these are the core files needed to play Skirmish or Multiplayer...
C&C Red history: Release 7. The gold rush is now on!
This is a full release, but also an update to 0.11A that fixes quite a few issues.
First playable version of CnC Post-War. Includes one playable faction (the Peacekeepers) with all units you have seen on screens so far. Furthermore three...
After much hard work, we finally presents you this fresh holiday update, packing a new UI, M103 artillery, Recon Squad, Maintainence Yard and more in...
new version of grandthirdwar, sir. - detail model (damage, reallydamage, dying) - EPIC units (GDI, NOD, Scrin) - new units (GDI, NOD, Scrin) - derbris...
The one uploaded to ModDB does not support the first person mod. I found the old version and updated it to work with it. Ignore the evolutions thumbnail...
With this Font Pack, you will get two True-Type Fonts, One is named Russell Square, and it is used in this Mod as the Main Font, It is the same font as...
Tiberium Refined v0.3 is now available, added new Scrin construction mechanics and more!!
This Beta is purposed for getting feedback. With this the team tries to improve the mod as you suggest what to fix or tweak.
Adds a few new Items. Command & Conquer Tiberian History Beta 0.01 This is a small unit mod. It adds a few new units and that's it! New models by me GDI...
This mod for Kane's Wrath is a bit more expanded than my created KW Minimod, except that it covers some changes to KW, the way it's meant to be played...
Small mod that adds 1 or 2 units associated with the history of the Tiberian games.
Tiberian History release 4. A few more historical additions.
Beta version of release 2 of Tiberian History. Adds a few more units!
JeepRubiMod is all about what I (JeepRubi) want to do in my own mod. I plan on adding all vehicles and buildings, and characters when possible from C&C...
LAN fix for USA alpha. Excludes desynchronization of players in the game.
This is the latest release for the Xenoforce Reborn mod. This mod adds the Earth Federation back into the MOD.
Another testing build of this mod. Add some new units available to build and new surprises.
This version of World Builder has been improved from the previous version 2.0.0.3. The CCS MOD Group has editing permission (granted in 2011 by EA Senior...
Thanks to Skewer, I finally got around adding all of CABAL_REBORNs new voicelines to the game. So no more TW Nod EVA for CABAL. Hurray! THe rest of the...
This launcher has been replaced. The link is in the description.
Due to time contraints, there isnt much new here, just some more tools for CABAL.
Tiberian History release 7. Use historical units and structures to do battle!
Stable update, all bugs seems to be fixed. Laser tanks as support power added. Squads removed, single infantry unit mode On.