March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
The long awaited release is finally here! With a new balancing system, new units, and new designs this is the best version yet!
Are you ready for another layer of Command and Conquer? This release brings 5 factions to bear against each other, with fully working and custom AI scripts...
There has been an update to Xenoforce : The Original 3. This update slightly modifies GDI and NOD, but drastically changes the Scrin.
Greetings everyone! After quite a few months of hard work we have released Xenoforce : The Original 3 for Command and Conquer 3. This MOD is a total rebalancing...
In this WIP Update I want to show you one of the first Generals powers of the Asen and some improvements or progress.
Certainly you already noticed that there was no update to my mod for a long time, besides some screenshots on Moddb. That's because of the really big...
Again a new WIP update after a long non-transmission period. The announced mega update will reciece more delay because of my current mammoth project...
Winter came. And come MOTY. Our team did not have time to prepare for the renewal of all the new materials for winter update that we had planned, but...
I want to show you two things today about my Mod Timeless War. The first thing is the ressource system of the Asen and the second thing are the changes...
Today we'll update you about the latest process on the mod, and we introduce you also to or new team member.
The long awaited return of Tiberian Sun Rising is here! Please enjoy the return of classic Tiberium & Blossom Trees, a GDI Base in action and more...
_We have the great joy of presenting to you the first version of the new C&C3 A New Experience Mod Pack. This Interface/Feature MOD, developed by...
Today we want to show you two maps made by our team Mappers. Also maps are ready for download !
Yep, our moddb\indie profile is active. After a year of fight for better models, storylines and game concepts, after a year of clandestine work, our indie...
Time for a new update with the following new units to be created in KW Reloaded.
Work goes in whole, see renders please:)) Coming soon...
It's that time for the year again commanders, and we are honored to be Nominated for Mod of the year together with over 1000 other mods. So we have a...
This July, we have some interesting things to show you, first...
The next great full version for KW Reloaded is here with new CNC4 material, a tenth faction, 9 epic units to play with, several new upgrades and some...
The full version for KW Reloaded is here with all nine playable factions, 14 new upgrades, a new gameplay system and an unstoppable Kane.
This last delta version of KW Reloaded covers some of the new and old changes from previous versions that are brought back to the battlefield.
We released version 1.1 this week and it's available for download on ModDB.
Working slow but steady, we now presents you the fruition this year's sweat and tears.
Some recent news regarding ongoing work on the mod. 30/12/2018.
Hello, guys and I greet you on our third update and first faction-focused update. A game called 'Rogue Republic' wouldn't have been full without the main...
I have been on a working scale for Zero Hour: Hell Blow Out (A ZH mod with more units, two new sides and better stuff). I have been on a break for a few...
It's been a while since we've had a news update and...
In the last update I promised to amplify the Marukai - and thats what I going to do in this update. But first of all I wanted to draw some attention to...
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