A 2 player map.
Readme File:
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Red Zone Checkpoint
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Story
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Back at the time when Killian Qatar made a peace treaty with GDI due to the Scrin threat this checkpoint was set up around a captured Drone Platform.
When the Scrin attacked all communication to the outside world was severed and news of GDI and Nod breaking up never reached the base. Now through
extreme tiberium exposure all the checkpoints garrison has gone crazy and attack anything that gets close...
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Map Features
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>Dried up river that has been VERY much contaminated by tiberium
>Very powerful GDI/Nod Checkpoint in the cover the river's only crossing point
>3 tiberium spikes per player
>No tiberium fileds near bases BUT 7 fields near by to each player (very helpful with patch 1.09 and very helpful if you plan to attack the checkpoint head on)
>Scrin Drone platform inside checkpoint (reason why superweaponing it has a downside)
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Installation
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Extract the folder Red_Zone_Checkpoint to C:\documents and settings\\application data\command and conquer 3 tiberium wars\maps
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Uninstallation
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Delete the folder Red_Zone_Checkpoint from C:\documents and settings\\application data\command and conquer 3 tiberium wars\maps
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Legal Stuff
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You may NOT in any way edit\modify this map and make it pulic without crediting me for its creation
This map is exclusive to CnC-Files.com / FileFront.com, if you've downloaded this map anywhere else please contact the site at files@CnC-Files.com