March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
Command and Conquer: Reformed. This mod adds a new gameplay structure, several units and some upgrades.
A River Apart is a two player map divided in half by a river. This is for both skirmish and Multiplayer.
Scrin Homeworld is a map that based on the Scrin power planet. A 4-Player skirmish map is made with lighting and texture settings. The play receives 3...
This 4-Player map has huge amount of detail and fascinating custom triggers.
Desecrator Spikes is a 4-Players map. This map is like unlimited money maps, but you must capture spikes in order to increase your money.
Lost Coast is a 4-Players map for Command & Conquer 3. This map features dried up river bed surrounding and Island with lot of goodies.
This 2-Player map entitled futures tropical city. Bland textures and poor building placement is a downfall for this futures tropical city map.
This is a 2-Player map set in a rural area, which includes awesome detail and a different map layout.
Tournament River is a 2-Player forest map which has some good terrain, so many trees.
Terrain on this Tournament Red Zone map is excellent. The tiberium layout is very much similar to Tournament Arena.
Here's Necromind's map entitled Pipeline Problems. It's an interesting remake of an old map.
MrDavidoff has made this nice map for Tiberium Wars.
The Rift is a three player map that contains high cliffs, small valleys, and fantastic detail. The rift has these giant cliffs that make everything on...
This is a six player map and it is set up for 3v3, 2v2, and 1v1. This map contains blue, yellow, and red zones. The side bases are relatively close together...
The setting are the outskirts of an australian metropolis at dusk. It features parts of the city as well as some forest- and desert-areas. It is meant...
River Vally is another map brought to you by Santa1. The first version of this map was average, this time around it's more detailed and has many custom...
This is a remake of the 2-player TD map for Generals. Uses the same heightmap of the original C&C Generals TD design, scaled up to suit CnC3's larger...
Lake Tiberium is a four player map that has an interesting and unique layout. The player starts out with two small patches of blue and green tiberium...
Twilight Flame, we all loved it when it was made for Zero Hour, now it is ported (once again) to CnC 3! This eight player map is just like it's counterpart...
This is a 4 Player Red Zone map on the Scrins home planet, includes 4 spikes. This map is set on the Scins home planet, lots of detail in this map. This...
Here's a medium, blue zone, hilly, two player map. It has a Green Tiberium patch to start with and then two to expand which are in the other two corners...
This map is a four player, blue zone, Non-symmetric, hilly map. The start spots are in corners, and start with a Green tiberium field. There are some...
Crater Valley is a relatively small map, but it's for 1v1 so it's understandable. Players will enjoy a jungle like theme with good texture quality. There...
This is a three, four or five player Art of Defense map. There are eight waves of enemy units (Scrin) which try their best to defeat you and your allies...