This is the full version of Dawn of the Tiberium Age v6.12: all files necessary to play are included, so you also don't need to have the original game installed.
To install, simply extract all files to an empty folder and then run DTA.exe to play.
Version 6.12.24:
Build 1.172x
Released: Oct 27, 2018
- Added: New Allied singleplayer mission "The East Asian Front" (Credits: Morpher).
- Added: New multiplayer map "Rocktagon" (Credits: BlazeHedgie).
- Added: The music from Sole Survivor/Red Alert Retaliation is now available under the Components tab of the client's Options menu (Credits: Bittah Commander, Rampastring).
- Added: You can now enable vocal music variants (Options -> Components), which will replace their instrumental variants (Credits: Bittah Commander, Rampastring).
- Added: You can now use use the /LOADMAP command while hosting a game to directly load a newly added custom map without having to restart the client first (Credits: Rampastring).
- Added: You can now enable grenade toss sounds from the Audio tab of the Options menu (Credits: Bittah Commander).
- Fixed: The Sea Shadow used its elite weapon without having to become elite first.
- Fixed: The mission briefing was missing from the Sarin Gas 2 mission.
- Fixed: The AI's difficulty level will no longer revert to Medium when you restart a singleplayer mission (Credits: Rampastring).
Version 6.12.6:
Build 1.172f
Released: Oct 24, 2018
- Fixed: The Sea Shadow used its elite weapon without having to become elite first.
Version 6.12.5:
Build 1.172e
Released: Oct 21, 2018
- Added: Mappers can now directly specify the map's author in the map editor by entering their name in the "Author" field of "Basic" window (Credits: Bittah Commander).
- Changed: The elite Apache now does 50% more damage.
- Fixed: The client will no longer crash when the preview data is missing from a custom map's code (Credits: Rampastring).
- Fixed: The Soviet Flamethrower Infantry used Nod's Flamethrower Infantry's icon.
Version 6.12.0:
Build 1.172
Released: Oct 20, 2018
- Added: Two smaller variants of Nooze's crater (Credits: Bittah Commander).
- Added: A "Platform (Interior)" tile set that also includes bridge parts (Credits: Bittah Commander).
- Added: Alternative (non-natural) ramps for the temperate platform tile set (Credits: Bittah Commander).
- Added: New multiplayer map "Gold Rush" (Credits: BlazeHedgie).
- Changed: The full map is now only revealed for defeated players and spectators in matches without multiple human teams (Credits: Rampastring).
- Changed: The Behemoth's rate of fire is now 4 times slower and its flames spread in a wider radius.
- Changed: The Tank Destroyer's graphics have been replaced and the old graphics are now used for a crate unit (Credits: Lin Kuei Ominae).
- Changed: Allied infantry now use the death screams from Red Alert (Credits: Bittah Commander).
- Changed: Female civilians now use the female death screams from Tiberian Sun instead (Credits: Bittah Commander).
- Changed: Various optimizations have been made to the online game performance (Credits: dkeeton).
- Changed: Various improvements have been made to the TS-DDRAW renderer (Credits: dkeeton, FunkyFr3sh).
- Changed: The renderers in the options have been re-ordered by most recommended to least recommended.
- Changed: It's now possible for mappers to script paratrooper reinforcements (Credits: dkeeton).
- Changed: In the "Lesson In Blood" Co-Op mission certain reinforcements are now delivered as paratroopers (Credits: Bittah Commander).
- Fixed: A water platform tile (that connects to a small shore) was missing (Credits: Bittah Commander).
- Fixed: The tractor was invisible ingame (Credits: Bittah Commander).
- Fixed: A water cell of a certain snow cliff corner piece could be built on (Credits: Bittah Commander).
- Fixed: A patch of tiberium caused harvesters to get stuck on a cliff on the "Canyon Chase" map (Credits: Rampastring).
- Fixed: Infantry were no longer visible in the map editor (Credits: Bittah Commander).
- Fixed: The M.A.D. Tank in enhanced mode and the deployed Laser Corvette are no longer unable to fire during low power (Credits: dkeeton).
- Fixed: Infantry no longer cause buildings from other players on the same team to uncloak (Credits: Rampastring).
- Fixed: Any number of players can now share the same starting locations on maps with more than 2 starting locations (Credits: Rampastring).
GREAT JOB, GUYS! I've been playing for hours this morning. Awesome, I really love it!
Paratroopers! Sweet!!!!!!
FUUUUUUUUUCK YEEEEEEEEEEEEEEEEEEAH I LUV THIS **** YO! THANK YOU SO MUCH FOR MAKING IT! :D