Dark experiments have permanently altered time. Or have they? Now, Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, land mines wait, and strange new technologies aid both sides in their struggle for ultimate control. Einstein was a brilliant mind, but he did not comprehend the consequences of his actions until it was too late... Command & Conquer: Red alert gives you the opportunity to be more devious, cunning and ruthless than ever before. Easy to play and highly addictive, Red alert puts the fate of the world in your hands!

Add file Report Dawn of the Tiberium Age v1.170
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This is the full version of Dawn of the Tiberium Age v1.170: all files necessary to play are included, so you also don't need to have the original game installed. To install, simply extract all files to an empty folder and then run DTA.exe to play.

Dawn of the Tiberium Age v1.170

im having bad trouble with this. when i was playing pitful mab, game is crashing every time.

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Bittah_Commander Author

Try playing with a different renderer. If TS-DDRAW (OGL) doesn't work, try DDrawCompat. Enabling (borderless) windowed mode can also make a difference for different renderers.

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and can you add a hind to soviet? theres a hind in original red alert 1 but this mod dont have hind

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Bittah_Commander Author

It hasn't been included because Soviet already has 2 air units and the YAK makes the Hind unnecessary.

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will you create a second air units for allied and nod and/or add the hind? anyway thanks you ;)

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Bittah_Commander Author

With the current game balance there's really no need for more air units.

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oh ok ...:( (snif) thanks for the reply

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This mod is the best mod I've ever seen in my life and I'm grateful for the community to create such mods like this,I'm really enjoying seeing the 4 original factions tagged up together enjoying their time fighting each other
It was the best moment in C&C history

But I have a kind request which I think it will take alot of time for it and I'm ready to wait as long as it takes for it to complete from the kind Devs

we know the ant missions right ? from C&C 1 ? and how the devs remake the missions with the new mod

I wanna see the other missions also have the same remaking,now wait,semi-impossible mission for you devs to make is in concern and appreciate what you've put to this mod from hard work,but...can you remake all the normal missions from Tiberian Dawn and Red Alert 1 and the extra missions other than the story missions ?

The taste of Nostalgia is beyond me I know but this simple request can make the C&C fans can really enjoy a game like this and I personally rate it 10/10,between all the mods out there...this is the best :)

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Glad to hear that you enjoy our mod :)

We've considered re-making the classic campaigns in the past, but we unfortunately just don't have enough singleplayer mappers for it; remaking all the missions at our current development pace would take multiple years.

There's also that I personally (as DTA's most active mapper) prefer creating our own original and unique missions over re-making Westwood's missions. Designing and creating our own missions is more interesting as it gives a lot more artistic freedom than re-making WW missions. New content also makes DTA more interesting as a mod, since people have already played the classic campaigns and if they want to play them again, the original games are always there, while DTA's unique missions offer people something new to experience. So, this combined with the lack of manpower in our staff unfortunately means that the campaigns likely won't be re-made anytime soon, if ever.

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Glad to hear that you guys are sill making you're best at developing this game with new unique missions and maps,atleast it is actually a unique experience for new and old C&C fans,for me tho,it's a love letter for Nostalgia and how modern games really shy before DTA,I wish you guys the best in succeeding DTA to be the next stage of modded classics ! :)

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C&C: Red Alert
Windows, DOS, PS3, PS1, PSP
Westwood Studios
Virgin Interactive
Westwood 2D
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