In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. With your help, Commander, the Dark Messiah may rise again!
Basic summery of the 0.3b Alpha Update with detailed descriptions of DSC this time.
I present to you, the last stable version. Yes, guys, the mod is almost finished and you can now play it.
The only purpose of this mod is to fill all the gaps in KW. The changes were supposed to make the game both more aesthetically pleasing and more accurate...
Next week, a new version of One Vision will be relesed. And it is one I am particularly proud to share. V95 marks the end of a massive balancing and content...
Masterleaf's 4K Add-On remasters much of the game's assets, contains 1.02+ R18 visual improvements, graphical bug fixes and packs new features in the...
Unofficial Big Bang Patch 1.04 now also available at Command Post!
Unofficial Big Bang Patch 1.04 (0.4) is out! This version is mostly about improving the exsiting stuff the mod already has and fixing some bugs and balances...
Answer to the previous poll and what I plan on doing with the mod in the future, which will be an implemented dual system catering to those who wanted...
Poll to decide who wins. Singular infantry or squads. Singular infantry may or may not be replacing squads in update 1.26 and will come with many differences...
Tiberium Dusk 1.26 "ION STORM!", an upcoming update for Tiberium Dusk which will include various new gameplay mechanics, faction changes and much more...
New update list ft. Nod and their arsenal of cyborgs, flame units/weapons and some tiberium based units.
A brief summary on what has been going on/why i haven't been posting on moddb, and a few updates.
Base overview of some stuff that will be coming up in version 1.26, with a video demo of some moderate changes to two factions! Also thoughts for the...
This annonucement coveres the release of an open beta of the upcoming version. I further summarize the journey so far and what you can expect for the...
I have made a few changes to gdi, as well as nod. Here is what i have done so far, i am not done yet though.
Showcase of new Black Hand changes, some of them Work in Progress. Seen is the Black Hand Hellfire Artillery, Flame buggies and Flame turrets.
quick brief update about what has been going down.
New video showing Steel Talons improvements and also explaining what's happening recently. :)
An update showcasing some of the changes to ZOCOM and Nod units. Featured units are: Goliath Predator Sniper Team Sonic Shatterer Avatar Warmech / Sentinel...
Footage of the current build of Tiberium Dusk, currently still has many things that need fixing and implementing fully and may look pretty similar to...
Full rework of the Phantom Artillery (Marked of Kane's Spectre Artillery model) and footage showing the majority of its new features. For a list of the...
Showcase of the upcoming Micronuke Ammo for the MoK Spectre which will ship with radiation effects too. :)
Implementation of "Classic" GDI railguns of various colours, basic ghost stalker implemented and thoughts for the future of the Forgotten in the mod.
Testing footage footage showing new "Airburst" weaponry and the early testing stages of the Mutant Hijacker.
Check out the new version of Tiberium Gardens with weather system and "wet" looking lighting. Coming as a playable map in Tiberium Dusk 1.25.
The final news article before the release of 1.24! The main changes to Tiberium Dusk before the release will be mostly polishing and cosmetic, to ensure...
Introduction to a new feature, GORE. Something I've been wanting to implement for a while, but not even considered until recently; a simple system for...
Hover MLRS Preview video and Unit Cameo Icon for the menus ingame. A new highly effective hovertank for Steel Talons. New Multiplayer / Skirmish map Hell...
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