【Command and Conquer Generals Zero Hour MOD:Continue】
a.New single mission 15 games, and restored a large number of official unused voice dialogue.
b.Camp name change:
China→General Leang USA→Ironside GLA→Mohmar"deathstrike"
(In skirmish use the normal army,Some Mission map use the Real army)
c.Complete recovery of 12 general challenges
(General Fai, General Juhziz, General Ironside, General Mohmar"Deathstrike")
d.The UI tone is changed from blue to gray red
e.Three new generals:US-Landforce General, China Flame General, GLA JunkSalvage General，Full support for AI
f.Recovery of prisoners of War (POW trucks, prison detainees....)
g.Part of the unit model is taken from the module Shockwave,And the model is optimized.
h.Add more than 50 high quality encounters maps, and some of the classic maps of RA2, fully support AI
i.The 4G memory patch has been used, and the frequency of some AI detection has been reduced. Even 7 Hard AI can run normally.
j.Repair a large number of deadly BUG,In addition, you need to set exe compatibility as a XP mode
a.AI use almost all the weapons that they can build.
b.AI will reasonably upgrade all of its upgrade projects and General Power
c.General Leang:Challenge speech recovery.
d.When the Commandcenter is destroyed, it will be rebuilt
e.AI knows what to do with the enemy
f.The three types of AI are consistent in their lives, firepower and fire speed, and they will no longer change unit attributes according to difficulty.
g.The 15 generals' AI will be balanced.