Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

RSS Reviews
5

marxr says

5

Zarrowe says

5

Dispraiser says

5

Svenwalker94 says

5

Hussain_92 says

5

ganko258 says

5

g-darius says

May contain spoilers Agree Disagree (1)

+++ The new HUD and the change than make than you can activates power/superweapons/things with only a icon in the Right change and improves the gameplay to something more dynamic (forget click in every unit/building/superweapon like the previous game).
++ The GENERAL CHALLENGE is adictive as ****!.
+ Add some units...
- But remove others to fit with the GENERALS and nobody asked this.
--- Is stupid than in EA didn't realize how BROKEN the GLA is: The COMMAND CENTER WORKER and the SUPLY STASH WORKER can do the same builds, so you can wipeout a base and if you leave ONE SUPPLY STASH, the WORKERS can rebuild everything and generaltely this WORKERS build A LOT of SUPPLY STASHS close of the PROVISIONS POINTS. Neither CHINA nor USA has this capacity and they are at a disadvantage*.
- The WORKERS SHOES don't fix this.
*(MODS generally don't fix anything of this things)
>Is a very adictive and fun game ¡¡¡THAN NEED A REMASTER/REMAKE INSTEAD A REMASTER FOR THE C&C1;/RA1!!!<.

The buggiest and most unbalanced game in the C&C series. Even no perfect patch from any fan team can turn this game around. Although it's easy to modify the game, mods are unthinkable and unlimited regardless of the major issues.