Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
This mod by NergiZed Adds classic Red Alert text style to the icons in-game.
The very first public beta release of the WarGames: Zero Hour mod featuring the full NORAD army.
This mod for C&C: Generals Zero Hour combines features from all of the C&C games for a unique experience.
Godzilla925 has made replay which showcases the complete annihilation of an Easy AI enemy.
Please read the summary on the mod's home page!
Remove the Corp faction so you can have random Ai enemies without one player being broken
Add patch correct bugs and crashes................
The Ivory Groundforce is now a playable subfaction of the ivory specters. Made some new adjustments to some units and weapon entries. The Generals Challenge...
This is a weather mod for Command & Conquer Generals Zero Hour.
A fanmade add-on for Mini Mod V3 which enables compatibility with Generals Challenge and fixes small bugs in the code.
I think this mod is a mostly completed state for now! Some quick little bugfixes and stuff to make things better.
This is a Shell Map for C&C Generals Zero Hour. The map plays in the main menu background when you launch Zero Hour. It depicts a GLA Arms Dealer, vehicles...
This mod by XboxMax1 greatly increases build speed of all US units and buildings.