Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
**Version 1.2 is now available. You'll find the update here: DF 1.1>1.15. Final Update for Destructive Forces. Sorry, but there is no more time available...
This is the beta, just for fun, version of the mod, we will bring some new units and specialties later on. This wont be a big mod for that CNC 3 is coming...
So I decided to give it another shot. This is the largest update since version 1.1. It includes everything from small bugfixes and tweaks to completley...
/// HOTFIX for Destructive Forces 1.2 \\\ WARNING: ONLY install this patch if you already have installed DF Version 1.2. --Information-- If you have downloaded...
This is the mod file. Run it using Generals Mod Manager
This file adds wide range of bug fixes and tweaks.
The very first public beta release of the mod featuring the full NORAD army.
The music addon for this mod which will add the original game's sound track to this mod when installed.
This is the mod. Run it with Generals Mod Selector, found on TibEd.net
**VERSION 1.3 is AVAILABLE, download that one instead* Because I got a request I uploaded the latest version as a full installation executable. This is...
This is a late alpha test for Black Nuke from a long time ago, released only for a brief and small sampler of the larger things to come. Please read instructions...
Well, the next version of ZERO:HOUR Unleashed has been released. v1.5 now has many additional balance changes, build times, sight ranges, changes to AI...
This is identical to the other v1.5, but it does not have an installer and does not need to be patched. It makes it easier to switch between mods. To...
Version 1.0 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...
Version 1.0 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...
Version 1.1 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...
Version 1.1 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...
This is patch Version 1.1 of Command & Conquer All Stars. The patch requires you already have All Stars v1.0 installed. Patch 1.1 includes a number of...
You can import it to crosus/modtoaster if u need help please contact me. To install go to options on crosus an d select import mod exported from modtoaster...
Generals Classic Light version does not included intro & Mission briefings
Today Isotx is releasing the models, textures, audio and INI scripts from a lost MidEast Crisis Beta on C&C Zero Hour, for free public modding use.
Shockwave 0.95 has been released and is now here at Moddb for your downloading pleasure. .95 includes over 100 new units and a huge amount of new additions...
This is the non-install version of Shockwave 0.95, which should work on Macs (read the instructions on how to install the game). *Please don't get this...
Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...
Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...
This is patch Version 1.2 of Command & Conquer All Stars. The patch requires you already have All Stars installed. Version 1.2 Release Notes, December...