Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
If you are reading this then that means the USA Beta V1.1 has been authorized for download. But before you dive in there are a few things you should know...
A fix for a fix, FIXCEPTION! Due to my impatience I forgot to add the Excalibruu model in the last patch. Oh well.
Before the release i just make the readme first! the mod is focused on new unit,new structure,new abillity,new general power,new general,and more
Final version in now ready for downloading. Have fun!
Hi everybody, here you will find the first version of SCP H Hour mod
This is version 0.7 Beta. It is not a final version of the mod. Only Russian faction and USA are available at this time. AI players works on Easy, Medium...
TEOD 0.92 will present a lot of vital and good changes compared to previous 09 version. A lot of bugs were fixed. Game balance were improved a lot. New...
This release includes balance fixes for GLA Tech General, as well as several model improvements. When installing, ensure the directory is where Zero Hour...
Contra is freeware modification (or simply - mod) for Generals: Zero Hour real time strategy game. This mod adds over 100 new units as well as new upgrades...
So, six years after the first release of Destructive Forces, I just had to give this project a proper closure. And what could be better than a working...
Hotfix for the ZHE version 1.0.0. Works any with version.
on this version of mod i change gla mission and usa mission but china still same but its 7 gla mission and 5 usa mission and 5 china mission only you...
Full version of ShockWave 1.1 fully compatible with Vista and 7
Return 2.2 is a new version which fixes bugs and adds new units.
Russia is added as a faction. Iraq, The Arab League and Israel are updated along with some minor changes to base game factions. For installation copy...
TEOD 0.92 will present a lot of vital and good changes compared to previous 09 version. A lot of bugs were fixed. Game balance were improved a lot. New...
A very long overdue patch to the very buggy Crazy Mod Version 0.5, the Version 0.55 mod fixes bugs that broke the campaign, made units ineffective at...
Mod Victory or Death Include Army America Russia Militia (ISIS) Israel Egypt Turkey Libya This version v0.2 is completely separate from the old version...
A new war rages between Israel and Syria, while the USA and China continue to fight against the GLA, turning the local Mid-East crisis into A GLOBAL CRISIS...
Patch 01 for Beta 02 containing various bug fixes. Contains files for English and German versions. Beta 02 installation is required!
GenLauncher 1.0.0.0 Release, download, unpack, put into ZH root folder, run as administrator. Contains bug fixes.
The definitive version release of the mod. This version is a manually installation for users familiar with installing ZH mods or the creator help you...
Hanging out in MEC 2's shadow no more, the popular MEC 1.5 mod for Zero Hour gets a surprise update for the fans, completely changing the way its played...
Automatically installs the program in Generals and/or Zero Hour. Fast and easy.
TEOD 0.95 Introduces the Sub weapon forces. Each of the four playable factions have access to 3 different sub weapon forces in mid game by upgrade done...
Zero Hour v1.0 (unpatched) offers non-lag gameplay. You can play with 7 Hard AI without any lag. Also, AI is more smart and more challenging in v1.0 .Now...
I finished it :) A.I. works for all factions now. Imperial Guard is a mix of Space Marines and the Imperial Guard. Space Marines are Star Wars Factions...
The third version of the Atlas Mod, with significant bug fixes and new additions.