Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
Version 1.3 of Balance & AI Mod
This is a new version of Beng's Laser Demo Nuke mod for Zero Hour, that modifies the Laser, Demo and Nuke generals to have many improved units and powers...
After all testing! The mod now works! All you have to do is follow the instructions and play and have fun!
I've noticed i have been procrastinating on my modding, so I quicly did some stuff and will now release patch 0.2! to install: delete the 0.1 if you have...
Because I felt like it, and I want to test it online if anyone wants to play.
sorry for the delay between the media update and the download update, my computer was acting up. after getting a few complaints about 0.2 not working...
I noticed my motivation for Betamod was dropping recently, so I decided to add a bunch of content before my motivation fizzled out completely. These changes...
since 0.3... Footmen Infiltration now works properly- Nuke Hunters now have normal rockets that leave radiation, but a new upgrade, Neutron tipped Rockets...
To install: place the INI folder in your Zerohour/Data directory. known issues: china Boss does not have AI, USA boss' buildings don't have proper script...
Hi everybody, here you will find the first version of Blackwatch H Hour Mod
Hi everybody, here you will find the second version of Blackwatch H Hour Mod.
Hi everybody, here you will find small update of BHH Mod
Hi everybody, here you will find small update of BHH Mod
Reborn V5 Bigificated. To view the ReadMe press the "read more" button.
This version is the same as the original v5.05, I have just placed the files in to .big files, integrated the English patch, and removed the unused ZH...
Reborn V6 Public Beta Bigificated. To view the ReadMe press the "read more" button.
This mode supports deleted GLA 3rd campaigns. also, unit balance has been based on Zero Hour.
This is pre. beta release more like a teaser all other info is in Read me file inside
second test of the mod it includes some more fixes and content also its a non installer version so it will work in 99% of cases. Warning this is in no...
Latest beta release of Blast Out mod for C&C Generals Zero Hour
Blast out version 0.4 standalone release "bigificated"
New beta release for testing some things are not final or are placeholders improved game stability
Blitz II R3 Patch: Updates from version 3.0 to 3.01
The full release of Blitzkrieg II: The Finest Hour. This mod takes you from 1939 to 1945 and features all the major units of the European theatre of World...
Raw files for version R3 for those who can't get the installer to work. The "extracted.zip" are all the files from the Bigfiles if you're like me and...
This is the full version of Blitzkrieg 2: TFH for the Mac version of C&CG Zero Hour, ported & packaged by super_kev. This is version 2.6.21, which...
This is the full version of Blitzkrieg 2: TFH for Zero Hour, ported & packaged by super_kev for the Mac. This is version 3.01, which is currently...
This file contains the the BlackNuke V1.3 Beta version of the mod. Please install the mod and then read the readme for further instructions. It supports...
You can import it to crosus/modtoaster if u need help please contact me. To install go to options on crosus an d select import mod exported from modtoaster...