Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
Version 1.1 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version 1.04...
This is patch Version 1.1 of Command & Conquer All Stars. The patch requires you already have All Stars v1.0 installed. Patch 1.1 includes a number of...
You can import it to crosus/modtoaster if u need help please contact me. To install go to options on crosus an d select import mod exported from modtoaster...
Generals Classic Light version does not included intro & Mission briefings
Today Isotx is releasing the models, textures, audio and INI scripts from a lost MidEast Crisis Beta on C&C Zero Hour, for free public modding use.
Shockwave 0.95 has been released and is now here at Moddb for your downloading pleasure. .95 includes over 100 new units and a huge amount of new additions...
This is the non-install version of Shockwave 0.95, which should work on Macs (read the instructions on how to install the game). *Please don't get this...
Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...
Version 1.2 of the Command & Conquer All Stars mod for C&C Generals: Zero Hour. All Stars requires Zero Hour to be installed and patched to version...
This is patch Version 1.2 of Command & Conquer All Stars. The patch requires you already have All Stars installed. Version 1.2 Release Notes, December...
This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...
This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...
This music-file contains all tracks used in Destructive Forces.
Full Edition Release. Adds the RSA, and The Special Edition Domination Army which I know you will Freak out at how powerful the few limited options are...
RSA Returns 1.1. Includes new units, buildings, upgrades, powers, ect. Introduces the brand new "Overlord's Power" to the mod which adds a few new buildings...
Two More Generals / Major added, AI Updates, Music Updates. Another Fun Version. More info inside.
This mod by Dibelius adds a unique gameplay mode. See Fiel/Full Details for more info.
This mod by NergiZed Adds classic Red Alert text style to the icons in-game.
this includes_: (read the description) and remeber this maps are used for Comand and Conquer generals zero hour (ONLY) now its checked and ready for download...
This mod by XboxMax1 greatly increases build speed of all US units and buildings.
The new map pack has been released i included 16 maps not 21 or 14 this map pack includes:(read description) This is some of the maps i like hope you...
The final version v1.0 of CWC, with the fully finished USA and USSR factions! Requires Zero Hour v1.04 and .NET Framework v2.0 or newer.
V3 Released and ready for download. This time i didn't whrite any description of the maps but some map/maps can i describe...
This is a Pre-Release to the final version of Expanded Wars RSA Returns. It fixes a few unfound errors after releasing RSA Returns 1.2 and adds a few...
This mod from Creator adds 102 new units, 50 new upgrades, 45 new generals powers, 30 new buildings and 3 new generals. New music, new quality graphics...
The final version v1.0 of CWC, with the fully finished USA and USSR factions for Macintosh computers.