Zombie Desperation is a small horror game where you shoot hordes of zombies until you die, aiming to obtain a higher rank in the online leaderboards while unlocking new scenarios and weapons.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Ominous-entertainment.com on
The Illustrator will create content for already positioned games in the mobile market. As Ominous Entertainment keeps launching games, the attention of the players focus on the latest games, while slowly forgetting the older ones. The objective of the creation of this position is to have an artist to design content for the older games and keep them "alive" for longer lifespans.
This content might range from backgrounds, to weapons, to enemies, to promotional illustrations. Sometimes the artist will be given freehand to create content for the game. The workload of the position will be light and the artist will decide his deadlines most of the time.
"Mr. Artist-san, Christmas is coming, we need you to dress our zombies in santa clothes and create a zombie themed background, at a snowy scenery. Talk to our programmer for technical details".
★Game development experience is not a must.
★A certain degree of discipline.
★The applicant must be open to try out new things, even creating sprite sheets for animation purposes if it is necessary. This does not mean he must be a master in every graphic design area, our devs will help the illustrator improve on what he is lacking.
★The applicant must be an artist, preferably an illustrator. However anyone that can produce illustrations with the level of quality of the pictures below is more than welcome to join.
The illustrator will work on a wide set of projects. From Zombie Desperation to Demon Runner and maybe on our newest games. Most of our projects are horror themed and aimed towards an adult audience.
The applicant will work on already established games that have been already promoted by a publisher, meaning that the product of his work will be showcased to thousands of players daily. Perfect for those that want to get exposure or to build a shinny portfolio for the game industry.
★After 1 or 2 months of work (depending on how the artist does while developing content) he will be promoted to an official developer and will be given paid gigs from projects of our clients. Ask more information about this via e-mail.
★The applicant must own a Paypal account to receive payments
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