CardLife is an online multiplayer survival game set in a cardboard Science Fantasy world.

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Update - Optimisation, Like prompt UI change, Building Exclusion Zone Changes

Update - Optimisation, Like prompt UI change, Building Exclusion Zone Changes

News

We hope that you've all had a smashing Christmas holiday and are gearing up for an awesome 2019! If you spent the holidays playing CardLife and creating...

Players Choice Indie of the Year 2018

Players Choice Indie of the Year 2018

Feature 9 comments

20 days of voting are over, and it’s now time to announce the winners of the 2018 Indie of the Year awards – as chosen by you!

Dev Blog 99 - New Tools Coming Soon

Dev Blog 99 - New Tools Coming Soon

News 1 comment

We hope that many of you have been enjoying the changes of our last update which adds Ion Swords, Droids and improved mining! Of course if you have any...

Improved Hand Drawn Crafting, Ion Swords, Droids And More!

Improved Hand Drawn Crafting, Ion Swords, Droids And More!

News

A great new update is now available for CardLife! Ion swords, Droids, localisation and changes to the mining and terrain placing system are here!

Ion Swords, Droids, Localisation And More! Big Update Incoming!

Ion Swords, Droids, Localisation And More! Big Update Incoming!

News 1 comment

Ion Swords, Droids, New Creator Content and major updates coming very soon!

Dev Blog 96 - You'll Really Dig This

Dev Blog 96 - You'll Really Dig This

News

Today's Devblog previews a bunch of features and improvements coming to CardLife in our mid-November update including new Digging options and more tools...

CardLife Offline Single Player Now Live

CardLife Offline Single Player Now Live

News 3 comments

By popular demand, New Offline Single Player Mode to CardLife.

Devblog 95 - Skeletons, Servers and More!

Devblog 95 - Skeletons, Servers and More!

News

CardLife launched on Steam Early Access just 10 days ago and already we're prepping new content!

CardLife Now Available on Steam Early Access

CardLife Now Available on Steam Early Access

News 1 comment

The floodgates have officially been opened, CardLife is now available on Steam Early Access.

This Week In Indie Games: October 7 2018

This Week In Indie Games: October 7 2018

Feature

The biggest indie gaming stories for the week of October 7 2018.

Dev Blog 94 - Become A Vanguard Wishlist On Steam

Dev Blog 94 - Become A Vanguard Wishlist On Steam

News 1 comment

It is just four days until we release in Steam Early Access! We are looking forward to grow our amazing community with a large influx of new players from...

Dev Blog 93 - Reactive World - Trailer And Wishlist On Steam!

Dev Blog 93 - Reactive World - Trailer And Wishlist On Steam!

News

What happens when a world's resources are depleted? Or if entire mountains are destroyed? What about abandoned structures that are left half finished?...

DevBlog 91 - Beautiful Buildings

DevBlog 91 - Beautiful Buildings

News 2 comments

CardLife now available to Wishlist on Steam, New Creatures and Trailer sneak peek!

CardLife Video Dev Diary - Ranged Combat, Creative Mode And Crabs!

CardLife Video Dev Diary - Ranged Combat, Creative Mode And Crabs!

News 2 comments

The 'Draw Your Bow' update is now live. With it comes Ranged combat, Creative Mode and Crabs! A brand new video dev diary breaks it all down nice and...

Draw Your Bow Update Out Now!

Draw Your Bow Update Out Now!

News

New Ranged Combat, Creative Mode and Crabs marks a bumper update for CardLife!

Questworld Update Launched

Questworld Update Launched

News

One of CardLife's biggest updates to date is now live - new monsters, armor, VFX and more!

DevBlog 86 - Terrific Triceratops

DevBlog 86 - Terrific Triceratops

News

Take a look at two new creatures heading to CardLife and awesome new water effects!

Trees, Glorious Trees

Trees, Glorious Trees

News

Greetings founders! The CardLife office has been officially taken over by plant life of all different kinds this week as we prepare for the August update...

Day/Night Update Now Live!

Day/Night Update Now Live!

News

A brand new lighting system, many quality of life improvements and client marks a bumper new CardLife update!

Dev Blog 83 - Quest Time

Dev Blog 83 - Quest Time

News

This week we reveal CardLife's quest system, give more details on the new day night cycle including a release date and take a look at what awesome in-game...

Devblog 82 - Enter the Dryad

Devblog 82 - Enter the Dryad

News

An all new enemy is about to be introduced to CardLife open cardboard world. Say hello to the Dryad!

Devblog 80 - A New Dawn

Devblog 80 - A New Dawn

News

CardLife is about to get a big visual upgrade care of a new lighting system and day/night cycle. Take a look at the work of our Technical Artist Thor!

DevBlog 79 - Refreshing UI

DevBlog 79 - Refreshing UI

News

New UI, impressive player buildings and all new key art mark a bumper week for the world's only survival game set in a open world made out of cardboard!

Age 2 Arrives in CardLife

Age 2 Arrives in CardLife

News 2 comments

Age 2 is a huge content update for CardLife - possibly our biggest to date - and it's finally live! We’ve added a new batch of enemies, three new craftable...

DevBlog 62 + 63

DevBlog 62 + 63

News

Catching up on all the latest CardLife news as we gear up for our huge update!

DevBlog 61 - Sound of the Underground

DevBlog 61 - Sound of the Underground

News 1 comment

Greetings Founders, and welcome to your regularly-scheduled CardLife DevBlog! We’ve been working hard ahead of the next major update, and have plenty...

DevBlog 60 - This Mine is Mine!

DevBlog 60 - This Mine is Mine!

News

Greetings Founders, and welcome to the 60th CardLife DevBlog! We’ve been working on implementing a lot of changes ahead of the next major update to...

DevBlog 59 - Flaxing our Imp-ressive Muscles

DevBlog 59 - Flaxing our Imp-ressive Muscles

News

Greetings Founders, and welcome to the 59th CardLife DevBlog! It’s been a busy week in the art department, and I’ve got plenty of cool new things...

Dev Blog

Dev Blog

News

Greetings Founders, and welcome to the 58th installment of the CardLife DevBlog! We’ve got plenty to share this week, with important new systems being...

DevBlog 57 - Permission to Land

DevBlog 57 - Permission to Land

News 1 comment

Greetings Founders, and welcome to the 57th installment of the CardLife DevBlog! We've been hard at work in the studio this week, looking at some really...