Call of Duty, wildly recognized as one of the greatest World War 2 games, gets a face lift with this sequel. The sequel to Call of Duty, the 2003 Game of the Year and winner of more than 80 awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new Call of Duty 2 engine.
This post announces the last update of German Fronts Mod before a major progress halt.
About the developer of this mod, information about the mod development. also some stuff.
The collaboration between Back2Fronts and WCP has pretty much fullfilled its original goals and gives some awesome new features. Aside from that, a ton...
Hi all! I already finished a few LMG weapons and turret script.
Hi! all. Black Smith mod now is already complete few things like this.
This news announces the cooperation between the Back2Fronts mod and the WCP mod. There is also some other info - recently created stuff, development notes...
That's right, at last the CoD2 gets a firemode switch for its weapons. This new feature has been used for making select-fire weapons and bayonet attachments...
After intensive testing, I got a very positive message - CoD2 can use the same equipment system as CoDWaW with all its benefits.
Finally there is an update. The main topic is the Gewehr 41(W) which is a brand new weapon addition to the mod. Secondary, you can read some commentaries...
This article should answer some of your questions regarding the mod.
Main topic of this post is a new M1 Garand's animation which (among other things) enables partial reloads. Then there is some info about the awaited vehicles...
Easter are here and Back2Fronts have a small present for you! You can try out the Fallschirmjagers - jump to the download and see them ingame!
After a longer period, there is finally an update! This time a pretty big one! I can present you the finalized Fallschirmjager models - German paratroopers...
This news post is full of animation news. I finally found a way how to import CoDWaW's animations directly into 3D application. A new team member has...
Preview of new stuff ingame - Kar98k (skin) and MP-44 (animation) plus Thompson animation rework. Also new aim-down-sight animations for almost all stock...
A new team member has joined us - Heavymetal, a talented skinner/texturer. With his cooperation, new skins for the Kar98k and MP-40 are being made.
First rendered video of the MP-44 animation has been finished and new BAR animation has been progressed.
News post about recent work in progress - the MP-44 animation. Plus update news for StenGun and Russian language.
New steps in development of the models have been undertaken - CoD Black Ops xmodel hexedit. Also there is some information about the latest download ...
First footage for true Russian spoken language ingame. New PPSh-41 model presented and some smaller info about weaponfiles (weapon behaviour scripts).
Newest update to animations for sprinting and SVT-40. News about credits list article and menus.
Introduction sprinting feature as one of the results in script development. Other info for animation, menus etc. is provided too.
Results of the Mosin-Nagant poll and introduction of new animations and last changes in menus.
Introducing a poll for choosing a sniper model of Mosin-Nagant M1891/30. Also some pictures from Eastern front.
This news post shows pre-alpha built main menu for the mod. Both music and look is revealed. Also some first ingame captures of the reworked weapons.
This news post demonstrates new sniper rifle models. Gives you information about a new download that was added - unique wallpaper. Also something from...
This news post shows 4 brand new weapons that have been recently tested.
This news post shows 4 brand new weapons that have been recently tested. Some more updates on them will come but their look is more or less complete.
This news post takes a look onto first ingame tests of the work that was announced in previous news post and also something new.
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