Burning Stars is a turn based online 4X game that lets you control a whole empire in a dark, distant galaxy ravaged by an ancient civil war. The strategic part is done in a turn based fashion while ship battles are real-time fights between capital ships boasting enormous weapons like mass drivers, torpedoes, missiles and lasers. It will also feature five different races including slimy aliens, ancient robots or the militaristic and ever aggressive human empire.

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Twitter

Latest tweets from @skelet0nstudi0s

Just started the first game of #BurningStars ported to D2.. A few widgets don’t work, but we’re running again 👍🏻… T.co

Nov 20 2018

We’re in the middle of porting #BurningStars to D2, looks really promising #dlang T.co

Nov 15 2018

Finally back at #gamedev, its truly been a while.. :)

Nov 15 2018

A preciously few days of #gamedev time ahead.. Aim for today: Get towable things displayed in our starfleet UI

Aug 11 2017

Many thanks to all those who have participated in our poll!

Jun 11 2016

We still need some great #gamedev or #indiedev people to vote on our last tweet, would be great if you could lend us a hand :)

Jun 9 2016

We need your opinion on where to place the access to the game credits screen.. Pls vote and retweet! #gamedev

Jun 9 2016

Created an #objectpool for those nasty big tables.. List of star systems can become massive after some exploration T.co

Jun 3 2016

Its cleanup day today.. Reduced the memory footprint of #BurningStars by 27%.. yay! #gamedev #indiedev

May 1 2016

Just finished the enclave dock :) Drag and drop map locations and jump there with just a click #gamedev #indiedev T.co

Jan 30 2016