Only you can reclaim the world of SRC from an army of evil software-bugs: time to top-down-shoot balls of energy at cartoon monsters and watch them explode! "Bugger!" is a top-down shooter in the vein of CyberDogs, with a slightly unconventionally theme... The game is being developed from the ground up in C++, using the open SFML graphics library. As such it can (and will) be cross platform upon release :-)
Here's a (very very very) early port of "Bugger!" from Linux to Windows systems: included are the 32 and 64 bit binaries and necessary DLLs. Currently you can run around shooting stuff, and also modify and save the Level. The Windows version is currently a little unstable, especially on Vista and Windows 7. There's a slight graphical glitch and some sound problems, plus an occasional crash... play at your own risk!
Very good, but the one thing I can say is that you should make it so that the creatures only have 1 health. As there are so many of them it would improve the game a lot.
Cheers - yeah: there's a lot of balance work to be done. But first I've got to add all the enemies and weapons into the game: then I can figure out which did and what health and what weapon does how much damage :-)
Pretty sure these two little "swarmer" enemies will be 1-hit-killed by most weapons though.
I often aggro too many enemies which then cause me to die. Decreasing their health would be cool.
But this is alpha, and the game is promising. Keep up the good work!