Boxycraft is a physics-based puzzle platform game, where you use your skills of running, jumping, grabbing, swinging, pushing or pulling objects to make your way through completely interactive levels.
The next version of Boxycraft is current in development, you can preorder it here. I also hope you will follow my progress on my Blog!
You can also Download the original version of Boxycraft to try it out. It has 2-player mode and tons of fun levels!
I said there'll be some new exciting changes happening soon, so here's some of the first: Explosions and shaders!
The shaders are only a start, and as I do more work with them I think we'll really start seeing Boxycraft 2's graphics improving (which haven't really changed much since Boxycraft 1).
I've also begun working on deformable objects/terrain. When an Explosive detonates, either after being activated by a Switch or after a large impact, it cuts a big circle out of all nearby shapes, the circle being the size of the blast radius.
As well as that there is also a new non-physics particle system that I use for effects. You can see it in action when you set objects on fire or watch the debris flying after an explosion!
Anyway, these were just the highlights of the latest Boxycraft 2 release, and you can read the rest here.
New physics engine, new GUI, new editor, new new new! Boxycraft 2 development is progressing!
What I've done is put together a couple of tips for people who are looking to implement a scripting language into a game written for the .Net framework...
A test program you can download, which allows you create a user interface and handle the controls' events with a Lua script. Demonstrates what will be...
Farseer Physics have just informed everyone that their new physics engine (3.0) is stable enough for use! This is great news that I have been waiting...
The original version of Boxycraft. Includes Multiplayer on the same computer.
This game looks really cool, it is a 2D yes. what engine did you use to make this game?
The game and graphics are powered by my own custom engine, and the physics by the awesome Farseer Physics engine.
looks nice, tracking!
oh sorry for my last comment.. i didnt know its gonna be for money lol
Will you make a level editor in the future? i love the game but its to short :\
The new work in progress Boxycraft Wiki.
Boxycraft.wikia.com
Thanks for doing that!
I was going to host my own one on the new website, but I just haven't gotten round to it yet. I hope you don't mind, but can I contact you and talk about moving it?
It won't have the ads and we'll be able to theme it as much as we want!
Cool.
Bit a copy of Yellow HEad from Little Big Planet and how you do the Ai as well so you have sorta made a 2d lbp
The second time I looked at this, I realized that LBP "Beta" was the same.
Also,the game doesn't work on my computer because it need to close :S