** Latest :: Server updated on 2020-05-30, weapon bug fix ** ** Development crawling onwards to Beta ** In a not so distant future, technology has allowed man to eschew heavy lifting and limit his involvement in the most dangerous tasks. Exploration, construction, digging at the bottom of a mine... All (mostly) taken over by the golems of the new era, artificially intelligent mechanoids able to perform where man cannot, to handle chemicals and explosives and withstand the elements like man never could. Four major business conglomerates lead the technological race, making a fine profit purveying their goods to any country that can afford them. Now, as news of the first positive terraforming experiments on Mars hit the media, they are covertly opening franchises, calling for AI engineers from all over the world...

Description

While there is a ton to do still - there always is - this build marks the implementation of the last (until we can think up some more) game-wide mechanic, leaving room for actual fun stuff, like adding new actions to use while designing your AIs. Full release notes in the Articles section.

Preview
Bot.Kill(); v0.903a
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