Realism. Intensity. Relevance. Temperatures and tempers are rising. Boiling Point: Road to Hell is set in the intense tropical heat of the South American jungle, where players take Saul Meyers, a decorated Legionnaire, way beyond the limit of any man's patience. Saul has reached his point of no return - his life threatened, his family compromised – he’s a desperate man, ready to take matters to the ultimate extreme to protect the life of his daughter, Lisa. Boiling Point offers an exciting gaming experience, delivering play focussed on action and interaction in the first or third person. Set in the South American jungle, the massive gaming world spans 625 square kilometers, bigger than the city of Chicago, and is populated throughout with friend and foe. Asynchronous loading of required resources creates a seamless game world with no levels and no loading times, allowing for the non-linear plot to give the player the chance to choose exactly how they play the game. Guns blazing,...
European version of the patch.
Boiling Point: Road to Hell by Deep Shadows - European retail patch 1
PATCH 1 INFORMATION
No more text message remains onscreen after a phone call.
Enemy declaration messages are now opportunely displayed.
Hint messages are displayed on time.
CIA Faction: missions are no more rewarded when not accomplished by Saul.
Suicide guy mission: once Saul fails this mission, it disappears from the
Minor problems which led to impossibility to complete some missions are now
Graphical issues during the character's death animation scene or NPC's
animation in cities have been fixed.
Minor sound issues such as voiceover looping are fixed.
Minor camera issues which were noticed during the tests have been fixed.
Problem of user's car which rarely remains stuck in the environment or which
location was not properly displayed on the minimap are solved.
Option do properly display for any taxi mission.
Localization: mismatch issues have been fixed.
Police station cannot be destroyed by a crossbow anymore.
When Saul drops one item, only this item disappears from his inventory.
Crashes: some rare crashes (hardly reproducable) were noticed throughout the
game, and especillay when loading the quicksaves. This has been improved a lot
with the patch as no crash occured.
AI: NPC's behaviour has been improved in this patch version. Some examples are
as follows: NPC now avoid obstacles when moving, reply when being shot at,
animation and position are correct.