You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat the Cabal--you must scour its dread name from human memory. If that means eradicating everyone and everything the Cabal has ever tainted, so be it. Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants. Fortunately, it is wits that make the hero, and although you're in serious danger of losing yours, you've got enough left to improvise some pretty effective tools of destruction. Aerosol hairspray can be frightening enough on its own, but apply it to a lighter flame and you've got an instant flamethrower (kids, don't try this at home!). Likewise, a flare gun can brighten your prospects considerably against even the grimmest odds, which is to say nothing for shotguns, Tommy guns, and dynamite. Who knows,...
THIS IS FULL VERSION - THIS INCLUDES 400+ MB OF CD QUALITY AUDIO TRACKS. This patch fixes all major issues I've found within the digital release of Blood.
Are you sick and tired of the bad support for Blood on digital releases? Me too! Here's a zip file with contents that should fix that. Just unzip into Blood folder, and you're ready to play.
This is the FULL version of the patch, which includes 400MB of CD quality music. The rip included in the full version of the patch is a set of game.gog and game.inst files that have the actual uncompressed WAV files from the CD inside game.gog instead of a lossy compression via OGG.
There is a LITE version available which is only around 10MB, if you're concerned about bandwidth or just want the basic fixes.
It's listed for Windows only, but a lot of the files would be useful in Linux/OS X/whatever. Just no mousewheel support would be the only problem, really. Launcher, music, etc. are all OS-independent.
Anyway, here's what it changes:
-CD quality WAV audio included in game.gog w/ game.inst
-dosboxBlood.conf is better optimized, and has a menu for selecting Blood/Cryptic Passage/Mods/Setup/Multiplayer/Map Editor.
-Autoaim is disabled by default.
-DOSBox build with CD audio track looping fixed
-BMOUSE included and set up by default
-BLOOD.CFG set up with modern control scheme (WASD + mouse)
-CPMULTI.EXE included for multiplayer Cryptic Passage
-DOS4GW replaced with DOS32A
-Edited TILES008.ART removes Monolith watermark in mods
-Includes compiled AutoHotKey script (MOUSEWHEEL.EXE) which maps mousewheel to keyboard up/down so it can be used in DOSBox
-Replaced older DOSBox SVN build with DOSBox SVN Daum 20150125
-Added menu for Client option in Multiplayer Menu (CONNECT.BAT)
-Added menu for Mods, with ability to load MAP and BAT files in addition to INI files
-Added ability to launch server with custom MAP/INI file
-Cleaned up code for launcher, added comments to MENU.BAT for those who wish to decipher spaghetti code
-Options can be now edited from inside launcher
-Included documentation for BMOUSE and BOOBTEAM (Oops!)
-Slight config changes (Q and R select Proximity and Remote Bombs instead of TNT and Napalm Launcher, respectively).