You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat the Cabal--you must scour its dread name from human memory. If that means eradicating everyone and everything the Cabal has ever tainted, so be it. Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants. Fortunately, it is wits that make the hero, and although you're in serious danger of losing yours, you've got enough left to improvise some pretty effective tools of destruction. Aerosol hairspray can be frightening enough on its own, but apply it to a lighter flame and you've got an instant flamethrower (kids, don't try this at home!). Likewise, a flare gun can brighten your prospects considerably against even the grimmest odds, which is to say nothing for shotguns, Tommy guns, and dynamite. Who knows,...

Description

Upscale pack for NBlood or BloodGDX - upscaled using ESRGAN. Includes enemies and weapons.

Preview
Blood Upscale Pack 2.06B
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VenomSVK
VenomSVK - - 58 comments

Any ETA for Upscaled Textures pack too? Anyway, good work as always, phredreeke :)

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phredreeke Author
phredreeke - - 167 comments

Upscaled textures exist. The problem is there is no efficient way to deal with palswaps using the ports right now. I don't want to release a bloated package where every texture is duplicated ~13 times, and I don't have time to sort through which palswaps are used by the game (and even if I did, any user map could break this)

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SemVision
SemVision - - 504 comments

Does this replace anything that the voxel pack replaces?

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phredreeke Author
phredreeke - - 167 comments

Not that I can think of. Even if it did, I believe that voxels would have priority.

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