There’s an important upgrade for Blockade Runner coming up, however it might take an extra week or so to get out the door, so we thought we’d show some other simultaneous developments that are going on in the meantime!
Procedural Asteroids
Today’s simultaneous development is... Procedurally Generated Asteroids! Asteroids in the game need to appear in a hurry while still looking some-what like an asteroid, which means a simple sphere with some pockets wouldn’t quite cut it. To test our generation algorithms, we’d load in 3D meshes to compare the results, and just for fun, we’d load in some other weird shapes:
Smoothing the asteroids (diagonals, curves, etc), implementing crater noise, and generating internal layers, caves, and debri are the next obvious steps, but this definitely is an important step towards stellar exploration in the game! We can’t wait to start hauling out some iron out of the asteroid field to build our hand-made starship!